Get off my job please.
Absorb spells are never worth casting if you are meleeing and that includes Absorb TP.
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So you think that to fix the ws in abyssea is make another atma, so in order to use rr we have to use this other atma and thus already be 2/3 atmas and be limited on the usage of atmas? That doesn't sound like a good idea, hell I think it should just get a slightly better draw from attack, or better yet make all empy weaponskills critable, just plain you can crit this just like a melee hit, then with RR you have 50% chance of critting. However that won't fix the problem completely, we still lack the proper gear, now if they fixed absorb spells then yes you have a valid point, honestly its been so long since absorb stat spells have been useful I kinda forgot about them, but Fixing them both inside and outside would make it much easier to utilize mods on ws's, which would give drk more of an edge , not to much but just enough to be useful. As for other guys post about absorb spells not worth being cast, if all you want to do is melee then go level war or sam, absorb spells like acc and tp are still useful if you can land them, and if they could fix them so they would not decay and stack with cruor buffs then they would be much nicer, I got 24 of a absorb outside abyssea the other day, 36 with Nethervoid, but enough of that this is a WS forum. I'm still gonna stand by my point that Torcleaver needs a little buff, if that be all empy ws's can crit then fine I can accept that as a good enough buff, but it still needs a buff.