That should provide a nice improvement, but I'm still wondering why, in this age of high speed connections available in all but the most remote places, that we still have data transfers still taking place at such slow speeds.
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Good news but I wonder why SE doesn't just stop to load Mog Safe, Mog Safe 2, Storage and Mog Locker data when you're outside of MH.
It's not like you can interact with those items, yet they get "loaded" and this process requires exchange of datapackets between your client and the server, and this process slows down the loading of the items you can really access (Inventory, Wardrobe, Satchel, Case).
I mean, it's not like I don't apreciate the fact I can see what I have in my Safe/Safe2/Storage/Locker, I do! But if we're encountering a problem with loading times I think we could all accept the compromise of not being able to do that if this in return grants us a Wardrobe2 and faster loading times.