What is gearswap?
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Hello, everyone!
It’s as Karbuncle has quoted.
For the August version update when we first implement this feature, we will be starting off with 20 sets. Equipment sets have a large effect on the server and client, so we would like to monitor the conditions with this setup for a while, but we will be looking into expanding the number of sets after the September version update.
What happened to the dev team making 100 sets ready to go at update? i get the testing to see how it acts and see how many use it, but .. it was said at 100 sets then i see 20.. kinda a let down.
I definitely don't use gearswap because that would mean using a 3rd party application like windower that I also definitely don't use.
That being said. IF I did use the aforementioned items then I would probably tell you that my gearswap lua script (that I don't have because I don't use windower) for SMN would require at minimum 22 item sets to match functionality. These would also require a minimum of 22 different macros to cover swapping into the correct gearset. Then I would also need the macros to actually play SMN.
Even with all that the ability to compute the potency/type of buffs Fenrir/Diabolos will give based on time/moon phase before using the BP and adding the exact values given to to the PT chat so people know that Fenrir just gave them ACC+10 is at the very least neat if not useful.
Of course as I've said I don't use windower or gearswap so all of this is totally theoretical.
i would need 126 sets just for one jobs weaponskills(of course for the most part it can be used on all jobs)
and that does not include reequipping the correct gear after the weapon skill
Malthar: I'm aware of the trolling nature of your post, I've seen your other posts, I simply replied in kind.
In the same vein as the above, I never said I used anything of the sort, only that it is not uncommon for so many sets to be used.
People really put up with useing so many sets? sounds like pure hassle.