SE doubles EXP in some areas and the first thing people say is how terrible it is that it isn't in areas where exp is fast as fuck already.
Come on, guys.
SE doubles EXP in some areas and the first thing people say is how terrible it is that it isn't in areas where exp is fast as fuck already.
Come on, guys.
why would they put the bonus in abyssea for? the main reason for this bonus is to get people back into partying in the old area exp pts. what would be the point in adding in abyssea if it already broken there with people leeching/afking. i would like to see more people partying all over the places like back in the day and not just afk/leech the way. it boring
I read the announcement and it doesn't say that.
Because that's where the most people are and that's where the bonus would be most appreciated.Quote:
what would be the point in adding in abyssea if it already broken there with people leeching/afking.
It's all about what you want, isn't it? I'd like to see the bonus in all aspects of the game so everyone can enjoy the added XP no matter how they decide to obtain it. Campaign, Besieged, XP scrolls, Abyssea, FOV/GOV books, VW, regular monster kills, etc.Quote:
i would like to see more people partying all over the places like back in the day and not just afk/leech the way. it boring
You're painting with pretty broad strokes there.
Yes, because everyone does eco warrior all the time, and no one levels up outside abyssea.
You might be suffering from endgame-bias. You don't leech from 30-99 if you don't have any gil to burn or keys to pop chests.
Don't worry though, I'm pretty sure there is a cure for that.
Personally, I think it is a nice thing that we get this. I'll certainly utilize it combined with emp/anni/novennial rings that I have lying around on my mules to level them up, and perhaps use them to quest some scrolls. I'll probably also spend some time getting rid of the last few sub-30 jobs on my main. If I can get OK exp in non-bookburns, I might not go insane from boredom while leveling them.
And you're not?
There are plenty of people who still throw a less-than-full party together to kill things for EXP, at least until 75. The current push towards key-whoring and book-burning seems more fueled by peer pressure and laziness than any real shortcoming in the old EXP system.
About the only real problem with the system is that the EXP and the levels come too fast to say in one place for very long.
I think the point was that if you want to make a "double EXP" promotion that people will actually make use of, it would help to have it actually apply to the means of EXP that people actually use. Having it not apply to the two primary methods of getting EXP nowadays just means that the event is something that the majority of the playerbase is going to ignore.Quote:
SE doubles EXP in some areas and the first thing people say is how terrible it is that it isn't in areas where exp is fast as fuck already.
Come on, guys.
As it stands, the only usefulness that most people will get out of this would be to have an easier time whipping out a couple of Dynamis EXP trials (at least, assuming that this will function in Dynamis), or to more easily get those jobs through the single-digit levels in preparation for continuing to abuse GoV/Abyssea despite the doubled EXP elsewhere, because it still wouldn't compete.