yea but the drks would never let u hear the end about it
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yea but the drks would never let u hear the end about it
Why not though? Drk won't be any less powerful if Blu got an equivalent spell.
doesn't have to be an exact replica... an enspell effect of the same sort would be interesting...
doesn't have to be an exact replica... an enspell effect of the same sort would be interesting...
woops, I make these posts on my phone
Not really. I did a nyzul run with a BLU I gave up on helping, who insists breaths and 1-minute doom for 267 mp are awesome, we fought a slime, 50% physical resist, they cast wind breath and I cast Delta Thrust same time, I did more damage.
And anything high-end is going to resist breath as much as physical.
Need to make Dark Orb AoE, and needs an AoE Light Spell as well.(I don't care about BLU but it would make BLU burning Light and Dark staff trials 100000000% easier for other jobs.)
How about giving us access to all our spells at once! But use the blue spell point system to select the spells that give us our job traits and enhance their effects.
I.E. We can cast any spell we have learned, but we still have to "Set" the spells to get job traits, and those spells would be enhanced via acc/atk power.
Also having our spells more heavily modified by our blue magic skill would be nice
I think BLU is already at a very nice level of power. With each update I'm afraid that SE will understand just how powerful they have made blu and nerf some aspect of it - but so far, so good. BLU is great at dynamis. BLU is great at VW. BLU is great in abyssea. BLU is great at Limbus. There are few jobs that are as independent for solo play, versatile, and significant contributors in alliance play, as BLU.
Think we have varying degrees of what constitutes great but yes it has fair use in several events.
VW though I'm going to have to disagree with due to how the proc system is setup, and while not terrible, Blu is certainly not optimal against high tiers from a damage standpoint.