we're a DAMAGE DEALING job, survivability is nice and all but if our 2 hour doesn't add to our damage output it's completely useless. With whm's in god mode atm survivability shouldn't be an issue.
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we're a DAMAGE DEALING job, survivability is nice and all but if our 2 hour doesn't add to our damage output it's completely useless. With whm's in god mode atm survivability shouldn't be an issue.
blood weapon is not useless if you use it right. and blood weapon drains hp. drain=more damage. and if you combine that with souleater, and hitting for 400-600 dmg then your dealing 800-1200 dmg since you DRAIN hp. and it drains hp even if you have full hp. if you cast the spell drain even when you have full hp, you still drain it. you still deal the damage from the spell. you just dont gain anything from it. it's the same with blood weapon.
unless i misread it you saying the drain from blood weapon add dmgs.
It doesn't if thats what your saying
As an example w/ Blood weapon up
Play x hits for 400 Damage
Addtional effect you drain 400 hp
= 400 DMG
If i misread sorry
yea yea i know i am an idiot lol. but it still works great paired with souleater and last resort (assuming desperate blows is merited)