If they removed recasts altogether, we'd be TP limited. I'd argue that even in that case we'd barely begin to approach WHM's healing power.
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If they removed recasts altogether, we'd be TP limited. I'd argue that even in that case we'd barely begin to approach WHM's healing power.
True, but that's just another ring around the mulberry bush of "White Mage is the most overpowered healer in the history of MMORPGs, both relative to content and other healers, and it is ruining this game".
It's basically impossible to have a worthwhile discussion of what DNC (or RDM, or SCH) needs and doesn't need if we're going to use WHM as the point of reference.
Well if they go through with increasing the cap, that at least is a good start in my books.
But maybe we can pester the devs even more until they finally give in :D
*starts delving into more dark magic books of possessing minds*
http://www.0-60mag.com/wp-content/up...-good-news.jpg
"I've just invented an adjustment to Waltzes that ignores the primary concern of 99% of all people who play Dancer! It's also made out of fire!"
Why do you want potency anyway? Buff your DD gear. If there are Dancers out there that want to play the job for the Waltzes only, I'll be flabbergasted.
I like playing the job as a dd personally. I'm just hoping this doesn't turn into an excuse to nerf melee stuff, like treasure hunter is for thief. I don't want to get replies from the devs like: "We decided not to give dnc access to <insert desired buff here> because we feel that they are already highly desired for their powerful curing."
better than nothing(now just add some actual waltz potency+ gears), but still...
seems relic head+2 is a mere +2% potency.
SE showed us that they were able to make gears with : waltz tp cost- and waltz recast-
only 1 of each in the whole gameif you chose it of course...
my guess is next update will have a great katana with +50% waltz potency