Quote:
Originally Posted by
Byrth
At 85, I would have agreed with you. However, you're overlooking the trials to get them to 85 and 90. There's also no reason that weapons have to be equally easy to obtain.
Fistule (Easy) -> Bukhis (hardest of that tier) -> Alfard (Easy, but you need pops)
Glavoid (Hardest of that tier) -> Itzapapalotz (Mediocre because of Tunga) -> Orthrus (Easy to Mediocre due to pops)
Chloris (2nd Hardest) -> Ulhuldashi (Easy) -> Dragua (Easy)
Carabosse (Easy) -> Ciren (Easy) -> Isgebind (Easy, but hard to get help for)
Briarius (Mediocre) -> Sobek (Easy) -> Apademak (Hard)
Kulkulkan (Mediocre) -> Sedna (Mediocre to Difficult thanks to the fish) -> Azdaja (Hard)
Iron Giants (Easy) -> T3 VNMs (Hard to get pops for) -> Apademak/Azdaja (Hard)
Unless you're complaining that the Harp, Shield, and Staff are harder than the others, I don't think you have a case. Also, you need to keep in mind that future trials are doubtlessly being planned. The final version of all the weapons may end up being equally difficult to obtain.
I've always wondered why the lvl 80 versions dont give the WS, but the 85 versions give both WS and ODD, and the 90 versions just get some base dmg and 5 more stats.
Really the 80 versions should give WS only, 85 gives ODD, and 90 gives base D bonus. I realize they arent going to change it now, just wondered why they didnt do it that way in the beginning. (maybe they couldn't get their shit together and come up with the WSes on time?)
And according to your own chart there the gkt/gun/gswd is too easy.