I think I'd prefer static also.
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I think I'd prefer static also.
static please.
but let us choice what augment we want on every piece.
and let us store our equip.
Camate can you give an example in the difference in the strength of the stats for static vs random? Just for the sake of knowing what I'll be giving up with my vote for static.
Static all the way. Nothing is more frustrating than the random number generator. Even if the potential is lower, I would prefer my results to be comparable to the effort put into the piece and not reliant on the number of rabbit feet I've chopped off that day.
I personally would love the static stats, particularly on artifact/relic type. The option to store also really puts a big plus into that category. I would like this on Salvage gear as well honestly, but in the form of magian quests because having to go back into a salvage area, picking up a 15, 25, or 35 just to turn them to scraps would suck bad.
Random stats are already used for abjuration equipment and seems entirely appropriate as such. Artifact/relic has always been the sort of uniform of each job and it seems a bit more appropriate to have static stats. However if there was a choice or direction of specialization in stats (i.e. use item A. get STR augment, use item B. get DEX augment) that would be a pretty cool way to have some form of personalization.
Just as a footnote for future reference, Randomization of augments has always been a terrible, terrible idea and I sincerely hope that it never comes up again. There is a reason that Trials of the Magians was and is immensely successful while FoV augments and Synergy augments are practically ignored by 99% of the playerbase.
Static.
Side note: The idea of Relic +2 is retarded. Relic gear is old and outdated. Let the past gear stay in the past, please give us something new.
some relic is still situational.
having to power up those piece will be cool.
i think about pantin legs and feet piece that give mab/mac to automaton.
now they are surpassed by cirque+2.
giving some more pet stats will be a nice move.
Static, for the love of everything that's holy. Randomness is where it all went wrong. Augments, Synergy, everything is garbage. Give us good stats and make us work for it, make it long, make it arduous, but make it steady and make it worth our while. As it should be with everything in the game. Nothing is more frustrating than trying to win the lottery, over and over again.