Uh, you just said its easy... Its definately doable I simply havent done it.
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Why not? It's Brutal Earring.
So, you want content/gear to be rare and exclusive.
But either way it won't affect you personally because haven't bothered getting basic staple pieces that you walk to an NPC to get.
So essentially, you want the game to be harder for other people.
Again, of course, not you, because you're still working on walking over to Sagheera to buy some soap, soloing some EP---- mobs, and then trading her some of the coins that rain from the sky.
Okay. I think I understand where you're coming from.
Edit:
No it's not a joke. They just literally do not have a Brutal Earring, all while sitting here berating people about how they made the game too easy.
Am I pants on head retarded or is the convo of what qualifies as a timesink wholly irrelevant to the fact that SE consistently fails at creating systems strong enough to hold over their base till the next version update?
Voidwatch with the proper point requirements (read: huge) could have been successful enough to have people bypass the feeling of annoyance receiving constant ores and logs if they had a long term goal to work on... like getting Heavy Metal Plates (through points) or saving points for some armor sets but instead what we have a poorly constructed ANNM system of 90% garbage, 1-1.5hrs to gather a group and a 5~10% chance of seeing an HQ drop, less if you want an HQ2 body.
Sorry SE, even on the concept of sinking time your system comes up short.
As it stands right now, most of the shouts I see while idling my character are for Abyssea catch-ups, occasionally EXP alliances and the Voidwatch shouts are largely relegated to weekend activities. Most people are simply waiting for the next version update because Voidwatch is trash and the random loot doesn't offset the time investment even for an MMO.
Dynamis? Walk of Echoes shouts? lol, dream on.