Originally Posted by
Demon6324236
Why change the game to fit those who are no longer here rather than form it for those who are? In my opinion it makes little sense to build a game for a group of players while no longer play said game, but at the same time harm players who currently play said game by forcing them into something they do not want. Its somewhat like if for some reason they all of a sudden said Halo 4 will have no controller access, it is Kinect now, and Kinect only. People all over the world who love Halo would rage, while people who like Kinect and casual gaming gimmicks would rejoice. The people who already play Halo and love it are basically losing their game to a bunch of people who don't play it or not nearly in the same numbers.You get higher levels, you get access to all the features of a job, the job abilities, the traits, the pets, the functions of the jobs in general, it lets you learn the true use for the jobs and how to play it.
People will often fight with that, but as a RDM I can assure you, there was a time when RDM was a mage in a party, they healed, they hasted, and they kept MP up. Once you actually hit endgame it wasn't much the same, sure that was called for time to time, but most of the time I ever did any endgame with my RDM the main job I had was to use Chainspell and spam Stun, even today I do that for ADL, while few groups take me to endgame for other things.
That may seem a little off topic but trust me, its not. The point most people bring on why leveling the old way was good is because you learned your job, the problem was that leveling and endgame arnt the same thing. Leveling taught you to get xp as fast as you could, endgame meant claiming, surviving, and winning, much more than speed killing for faster xp gain. The reason to skill up later after leveling is because leveling itself was boring, skilling up isn't fun mind you but you can get 1 hand weapons to level 99 cap from 100~200 in a day or 2. You can do 2-hand weapons to 99 cap in 2~4 days depending on method. We have skill up foods and gear to make this even faster. The reason to level now skill later, is because in general, its funner, or at least for me. Leveling seems tedious and repetitive, and while killing worms in Lathein isn't the funnest thing in the world, it feels nicer than leveling out in Bibiki with Dhalmels for hours did.