Are there plans for another server merge anytime in the foreseeable future? I would see this as the biggest "quality of life" adjustment at the moment considering how barren some servers have become even at their peak times (300-400 players).
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Are there plans for another server merge anytime in the foreseeable future? I would see this as the biggest "quality of life" adjustment at the moment considering how barren some servers have become even at their peak times (300-400 players).
I actually don't mind the population on the servers at the moment.
For me, it makes no difference. People will lock you out of parties unless you have muchas experience or are top i119 geared already (lol Idris ONLY Geos for example). If not, you're expected to work on it somehow by yourself.
Considering how many people have moved to Asura over the past year and how often others speak of doing the same, those sharing your opinion will quickly find themselves in a shrinking minority. More active servers open up possibilities for everyone; more shouts for pick-up groups, more items in bazaars and on the AH, more linkshells looking for new recruits, more competition among the "merc" groups, and so on and so forth. Even if you happen to be the type of player that likes to keep to him/herself, a more populated server is still offering you a better overall experience than one that looks like a ghost town.
You could add up the active population currently online on all 16 servers as of this moment and it would still be lower than the active population on just one server this time a decade ago. It's time we had another merge, one that fixes the disparity between the NA/UE population and Japanese population present on some servers today, so we aren't looking at servers that look practically dead half of the day.
Wow, Square removed my post, so much for speaking the truth eh fellas?
Square *thinks* their ideas for the (next thing they add, in this case R/M/E upgrades) is SO GOOD, that EVERYONE will rush to do it, causing the whole 400 +2000 trusts (server population 2400) to cause congestion.
With that logic, you will NEVER get another server merge.
Except in the old days, people were various levels and scattered around numerous areas. These days its a level 99's game, and most players are all in the same (4?) areas. It would be so cluttered, especially with trusts too. Anyone with a slower PC would be bogged down in lag.
Negative attitude is actually against the rules. Many perfectly good posters on the forum have been affected by it. They really should lighten up a bit. As long as the criticism is fair and not laced with profanity, I don't think it should be removed. Even the strongest community isn't going to be 100% positive every second of every day. Honest feedback is the best feedback! :cool:
Please increase BST range. I understand you want the Beastmaster to fight alongside your pet (which I'm doing), but this is a joke. I died numerous times to mobs because I was unable to reward my pet, despite fighting the same mob. I was fighting AAEV and had to literately climb up his back to reward my pet.. Constant "Out of range" messages resulting in death. Doesn't make sense.
It's so broken that I always see them everywhere and tons of them online. Something doesnt add up lol
Your right, people try and tolerate its pathetic state and run in circles around the pet mashing their macro buttons constantly hoping it might fire.
That doesn't mean its not horribly broken. BST JA's should work when I'm hitting a stupid mob... And I shouldn't need to stand on my pets nose and still have JA's not fire. SE should play the job and see how messed up it is and then make it work again.
Probably a request that hasn't been seen before (or at least in awhile)...
Back when GMs used to manage player weddings, we used to have access to a couple of special locations as potential venues, such as the Morhen Lighthouse for Bastok and a special area for Sarutabaruta. See pics below:
http://vignette2.wikia.nocookie.net/...20061220225827
http://vignette3.wikia.nocookie.net/...20061220230022
It was kind of cool back in the day when we had access to these areas. They were private little venus with little else going on. It'd be fun to be able to use these spots for weddings and the like once more.
I imagine it need not be difficult to add, either. Simply just make a clickable point next to the entrance to the locations, that players can click on, and teleport on up there.
Again, its a small QoL thing, and probably not really on the radar, but it was on my mind.
Auto-dismount from Chocobo (or new mounts planned) when entering zones that cannot support them. Towns, Beastman holds, etc.
Not sure if there is a lore aspect to it like with upgrading the AF/Relic to 109/119 but could the Vagary clear requirement be removed from the 119 Empyrean armor?
In the next version update, this previously mentioned adjustment will also apply to Ifrit's Blood Pact - Crimson Howl.
I've edited the last post for clarity as well.
QOL Improvement:
Seriously, the Goblin merit thing needs to be changed completely. It's a good idea , but the implementation is terrible (typical square enix).
Going all the way to the goblin takes almost exactly as long as getting 75 merits... and giving 75 at a time, well it's just not even worth while considering the wasted time from the warping, the menuing, the running.
Just have merits go directly into the purchasing system, or make the merit cap 7500 (9999) Remove the goblin middle man. It's obnoxious, and unnecessary.
I have a suggestion about Auction House, it could be nice to be able to check price on AH even if we are full in the AH, currently when I want to check a price and my AH is full then I do it with old way on FFXIAH.
I mean, when you want to put an item for sell in AH, then automaticly there is a "new" function" that show you the historic price of this specific item, this is really really usefull i think, but when your AH is full of item, then you can't check it anymore, so it could be really cool to be able to use this function even when our Action House is full.
Can someone point me to how to download the software when you already have the codes? When I go to link services it tells me the codes are already registered, this I know, changed HD and OS and wiped computer.
http://www.playonline.com/ff11us/dow...stall_win.html
It's under "Download" on the FFXI official site.
Also, you Can find it on the Rhapsodies website in the square box with a blue outline that say's Download Client as well thus this is the link: http://www.playonline.com/ff11us/van...?lng=en&rgn=us
Yeah I have been putting up the Spirited Orichalcum up on the ah or in my bazaar for about a year now without a sale occurrence once with only two sales in all its AH history only being sold just twice, I've even put it up for 1 gil many times in order to see if anyone would remotely touch it to being bought by them but still no sale and thus I was wondering if the game designers could make this item usable in the future whether it's used as an upgrade item or part of new armor or weapon in the game. So I just thought I'd stop by to ask to be made useful again or a wanted item by everyone again by the games designer's.
Imprimatur = Impossible to Gauge....err...progress any further.
I recently went back to FFXI, starting a new character from scratch...mainly to help out a friend.
And i was hoping to see the end of "Rhapsodies of Vana'diel", and currently im constantly being halted
in my progress thanks to "spend x amount of Imprimatur's".... wich is beyond annoying.
in 2 weeks playtime i've cleared Zilart, CoP & ToAU expansions, but Audolin... this is where my journey ends it seems.
It ends because im moving to a new appartment in less than 2 weeks from now, where i wont be having any internet connection for a long time.
So yeah, im really bummed out that im being constantly halted by such a ...sorry to say...stupid requirement to progress.
(Yes, this isnt SE's fault, but my own...)
Not to mention there dosent seem to be any way to decrease the time it takes to refill these Imprimatur's.
Or any method of obtaining more to progress through the story. (wich is required to progress through Rhapsodies)
You really should so somethign about this SquareEnix.
..How am i suppose to save the world if im being halted by such obstacles?
"Oh im sorry you are here to save the world, but you just have to wait for your Imprimatur's account to be refilled with x amount to continue your "Not so important" quest to save the world"...
Being a hero these days sure dont count for much.... :(
Suggestion: Curio Vendor items - Pet Jugs.
Why isnt the Curio Vendor selling any forms of "Pet Jugs" for Beastmaster?
The Auction House barely got a decent stock of jugs for various levels up for sale.
And the amount of time i would have to invest in get my crafts up would be...oh god... no way.
- check reply below.
Not sure if this was mentioned before, but would it be possible to rent chocobos while in possession of the Gladiatorial Writ of Summons? We can still use the chocobo whistle while having it, so the restriction from rental chocobos doesn't make much sense...
Greetings, everyone.
Since there have been a couple comments related to warping to Reisenjima, I wanted to let you all know that we’re actually in the process of looking into the addition of items that will allow you to warp right to Reisenjima. Stay tuned!
You can eventually raise the maximum imprimaturs by reaching the max rank with a coalition or something like that, and one o f the rhapsody key items does something to them as well.Quote:
Not to mention there dosent seem to be any way to decrease the time it takes to refill these Imprimatur's.
Strange, I wasn't able to use the whistle.Quote:
Not sure if this was mentioned before, but would it be possible to rent chocobos while in possession of the Gladiatorial Writ of Summons? We can still use the chocobo whistle while having it, so the restriction from rental chocobos doesn't make much sense...
That restriction was a nail in the coffin for any monstrosity PvP taking place, because it made participation more of a hassle than necessary. However, the reason for the restriction is to prevent the possibility of combat situations with players on chocobos. I'm not sure why it's a big deal though, because it's definitely already possible to be KO'd while on a chocobo.
Naturally, but that's not what I'm suggesting should happen, at least not the way the game is structured today. We play on servers where the online population doesn't even break 400-500 during peak times. You could easily merge two such servers together, one that is NA/EU-heavy and another that has a larger Japanese presence, without ever having to worry about overcrowding.
The way the game is structured today, you'll have overcrowding due to the fact the game is more centered around end-game (as usual, as it should be) and most of the end-game population is very likely to be working on Aeonic weapons or content in Rei/Escha. There's not been any other content additions to "spread people out" perse, so while it won't be A HUGE RUSH of people, the fact the game is top heavy means aside those who are leveling other jobs or farming stuff in older areas, good chance you'll have a ton of people clumped in Escha and DIs post merge.
I know asura does break 1400+ at peak times, so if they ever merged a server into it (and it'll happen if they do ever condense them) CP camps are already kinda packed at times and then you have those who are still coming back to the game and getting caught up will be needing the earlier CP camps (since you won't be able to touch Apex mobs) and if those get crowded, well..it's just a big headache. So yeah, no matter how you slice it, merging top heavy communities will always create overcrowding in some aspect.
If a server can't handle the extra load (likely only Odin and Asura would qualify) then simply don't have it merged. That's a decision the team monitoring the servers will have to make, but there's no doubt a good number of servers have been suffering from low population numbers for a long while now and it would be nice to know they're working to resolve the issue, as they have in the past, rather than waiting for everyone to eventually pay $18 for a transfer.
Case in point, overcrowding won't happen on two merged servers that were/are peaking at 400-500 online accounts if Asura's currently able to host 1400+ simultaneous accounts. Yes, the CP camps or NM pop areas you prefer might be taken if you're currently on Asura at peak hours, but that should encourage players to seek out different XP camps/events or, heaven forbid, encourage SE to add a little more variety to the end game scene again somewhere down the line. These are good things and encourage growth, if not in overall population numbers than at least in terms of content and the way we approach it. At the very least, it would discourage players from transferring to a server already showing signs of overpopulation. Merges would also cut down the cost of maintaining the game in the long run. It's a win for everyone involved.
Suggestion:Pet Familliar with "Piercing" damage ability. :(
Reason:
i was trying to do "South East Apollyon" last night as Beastmaster and there's no pet/jug that actually have the "Piercing" damage ability.
So im kinda stuck with using a dagger, but even so my pet will become very useless
Problem Solved:
I found a pet that 1 shots all the mobs on 2nd floor including boss.
Pet: HurlerPercival (Beetle)