Originally Posted by
Soidisant
The majority of the time you don't have to use it with precision. It lasts 3 minutes so you can just have it up full time and then if you get hit it activates. And on stuff like VW you are going to get hit at some point and it's going to be for 400+. You can't stun everything and they generally have a lot of AoE moves.
Like T1 Jeuno VW Cherufe last night I just had SD up full time and at point Cherufe would either get a melee swing off on me for 400+ or Crippling Slam would not play nice and go through 3 shadows doing 1000+. Absorb Attribute was also insanely nice as you could absorb Boiling Blood Haste/Berserk. The end result was that I beat the 90 Ukon WAR every pop we did (and we did 12). The result was the same on the 1 T1 Jeuno Roc we did too.
This ability is far from crap. On anything that hits moderately hard that you can melee, it's really good. On stuff that you can't melee so well on it's still ok because all melees die pretty quick so at least when you are alive you're doing substantially more damage.
The only time it really sucks is on weaker mobs that don't hit hard enough to give a worthwhile boost.