Not sure how a generalist having support spells stops it from being a generalist...
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Not sure how a generalist having support spells stops it from being a generalist...
Well, when all people want of you is the support spells, what's the point of being a generalist again?
It's a line that's unfortunately been blurred with DNC's implementation as a martial enfeebler with secondary support tools, but to say both can't coexist without offering their own unique talents would be akin to sluffing off BRD and COR as their own flavors of support.
I've mentioned before I'd be okay if SE took the enfeebling ball and ran with it, and while that wouldn't exactly solve the issue of being a wannabe WHM for EXP purposes, harder mobs would rightfully suffer under a wider array of debilitating spells. At the moment, we're just a little better than a WHM, or any enfeebling capable job that subs RDM, really.
Operative word "should be". But yes, it's been discussed so I'll stop there.
I am really confused now. You just said exactly what I said, but on a broader scale.Quote:
I disagree. Support-oriented things should be given to support-oriented classes. It made sense for Bard to get this through ballad, but it never made sense to give it to RDM because RDM at the time was a generalist that should have been pushed towards the option of front-lining and hitting things or back-lining and healing/nuking.
This is why I also say MP regeneration should be inherent to anyone with an MP bar.
Not sure why it would be confusing. I disagree with the approach to, in this case, distributing Refresh. I'm of the belief no class should be shackled to a "resource management" spell like Refresh. If Refresh has to be on the table, as I mentioned, it should be self-cast only or a proc precipitated by action in the front lines. To me that would mean:Combined with:Quote:
Spellblade I (lv10, 1 minute cooldown)
Requires Red Mage as main job
Requires Fencer's Oath (the RDM melee stance)
Requires Sword or dagger equipped
Cast an elemental spell through the equipped blade, bypassing casting timers entirely. Spellblade accuracy is affected by main-hand weapon accuracy and is not affected by MAB.
That's how I'd do it, anyway.Quote:
Mystic Resonance (RDM lv40 job trait)
Requires Fencer's Oath
Spells cast through Spellblade I cause magic resonance around all party members, giving them the effect of Refresh for 90 seconds.
Yes, red is obsolete. Green is a much better color.
All joking aside, Abyssea is broken, not the job.
hey all i got a question that i think would be interesting to get the answer too lol
why is it rdm got cure4 at 48 and now its 90 and still got cure4 no upgrades ??
short but just interested to find out ya thoughts
RDM had Cure V originally it was removed.
After RDM replaced WHM for such a long time I suspect SE doesn't really want to give RDM Cure V back now WHM is the healer again, that said come 99 RDM will have the same Cure spell as every other mage /rdm I would hope SE will decide that they should have higher, though every mage will also have Haste /rdm and no way will they give a higher haste.
Higher haste? Perhaps not, but I would not fault SE for giving us hastega in late levels once it becomes available to everyone, just to rub it in some on us.
Though, I would be happy if we got it at all. It makes no sense to me when we're played as a support job, that all other support jobs, (Cor, Brd, Even WHM if you count Bar-ra, Curega, prot/shell and Boost spells) get AoE versions of their buffs. It's an artifical hurtle that really does not add anything to gameplay except redudancy.
RDM "Gain" and "Bar" spells are self-target only. That's not being very supportive of the group. So I don't see how the AoE versions create redundancy when it was already redundant to have those spells to begin with (unless you're soloing).
If I remember correctly, Haste stacks with BRD's March. Slow and Slow II also stack with Elegy... so no, it's not really redundant for RDM's single-target buffs/enfeebles to be available to other jobs in an AoE form that still stacks with our own.
If SE stopped making mobs IMMUNE to the one thing RDM has going for it it(enfeebles), we might actually be sought after for parties, other than just when the leader can't find a WHM and settles for us.