Thanks!! For FoV and GoV, this would be a very welcomed addition!!
Thanks!! For FoV and GoV, this would be a very welcomed addition!!
I think that'd be great, honestly. Someone else suggested the option to have it Automatically repeat the page until you cancel it or start a new page, and I think that is even better than having a window pop up.
I appreciate your consideration and talking to the devs on this matter, I really think this would be a huge improvement and I think many seem to agree with me here :)
Noted, and i second this recommendation. I don't feel it's overpowering at all either. It would open FoV/GoV up to more useful possibilities.
If for whatever reason the development team decides not to do this, could you pass it along for them to add more Books across the zone. Also, when monster redistribution takes place next adjustment, to design it with the books in mind & add more monsters per zone if needed to accommodate this.
I had a similar idea awhile back but posted it in a section that didn't get much attention:
[DEV1011] Valor Specs
Love Grounds and Fields of Valor but running back and forth to the Training Manual got you down? Even cleaver placed additional tomes just never seem close enough for you? Are you the adventuresome type who likes to take the road less traveled?
Introducing Valor Spectacles! Much like the Magian Spectacles before them these miraculous monocles allow the user to summon a personal fully functional Grounds Tome or Field Manual anywhere in the appropriate zone. Allowing anyone to do training regimes to their hearts contentaru!
Amazing!
Sounds a heck of a lot better than the current system.
(Yes, please.)
I if don't have to run back to the book and don't have to carry around another item for it to work, it sounds spectacularly awesome. If I have to carry around an item, its still good. If I have to run back to the book and click "repeat last trial" then it sucks. ;)
I'm curious about the technical aspects with regard to dominion. Isn't the book for FoV/GoV just another NPC?
Would be much cooler! ‹Yes please!›
This change would turn FoV and GoV into a much more viable way to exp.... OUTSIDE OF ABYSSEA!!! Don't even think about changing dominion ops though. People afk enough already. Auto re-upping ops would just make it that much easier to find a corner to hide in while other people do all the work.
My understanding is we're talking about having to confirm it anyway though, so even if they could do something similar for dominion you'd have to be present to say yes.
Really for dominion ops though I think what they should do is triple the required kills triple the rewards and update the seal rate to account for the new reduced frequency of re-signing up for pages. And possibly add additional NPC's for some of the same ops for those rarely used ops.
Example: Instead of 5k for 5 mobs make it 15k for 15 mobs.
Disclaimer: Exact figures not used numbers made up.
I couldn't get a party change pages even though camp was super over crowded and the other page would yield just as much exp per page specifically because "its to far to walk between pages". It wasn't really that far but people want to camp pretty much right next to the npc and won't be convinced not to with pages being so short. Some pages do give less exp as well but the main reason you always see the same few camps used is the walk after just 5 mobs.
I don't see how you could repeat pages on FoV/GoV, but not Dominion. It's extremely similar, copy/paste code, edit it a bit, done. The best kind of DEV work, in my experience.
Either way, I don't care what you do, but just allow us to do AT LEAST Dominion without running back and forth for Ops.
There are plenty of good XP spots in Heroes zones, however none of them are close enough to an NPC to be worthwhile.
An example being, I'd love to do Gears in Uleg, but you'd have to run back and forth through the Spheroids [that aggro] to be able to repeat Ops. Making the trip not only annoying, but not worthwhile for the EXP.
In the same way, we could actually have multiple alliances at say, Buffalos, because we could utilize both sides of the Buffalos, rather than camping the side next to the NPC.
I find that most of the FoV/GoV ops are way too annoying to keep up with, so I'm not too interested in fixing them, but if you can, lovely.
FoV/GoV needs to have enough pages to have one that's good for each level range, without it being overly annoying mobs.
Would like to see GoV in areas such as Ghelsba/Grotto/Giddeus/Palborough/etc. The only real viable page option would be "Kill X amount of Y family monsters." [Or you can take the annoying route you did with Cardians, actually requiring specific ones. >_>]
Repeating a grounds or fields page automatically would be awesome!
Only annoyance they'd probably have is the fact you need to return to the Dominion Sergeant to get the EXP and such, so they'd need to change that to automatic.
Personally I'd be fine with then just doing it to GoV, it's a pain constantly travelling halfway across the map to get another page, if the window to accept was a pain to code, a item to pop a tome or even a text command would be fine.
Auto-repeat option would be great thank you. :)
If they claim they can't though, they could reduce the problem in a manner similar to what I said though. All I meant. We don't know that some kind of auto reflag is totally impossible yet but they're saying they can't do it the same way exactly so I'm doubting it happens.
I really wish FoV/Gov/OPs were never tied to any book/npc to start with, and were simply an unlocked menu option. Menu is wherever you are. No trips.
Having an option to auto-repeat FoV and GoV pages would be a million times better than christmas. In terms of playability and usability I literally can't think of a single change that would make as much impact on me personally and my playstyle.
As for Dom Ops, would it be feasible to add more Dom Ops NPCs to each relevant zone?
Instead of going through the trouble of implementing any of these ideas, why not just up the number of monsters to fight for a bigger reward...
Instead of 5 Dom Op kills, make it 50(or give us a second option from the norm to kill 50, or just let us kill however many we want and the system checks that and awards accordingly) Instead of 7 GoV kills, make it 20. 30. 70. Something better than a handful of kills. No need for a window. No need for auto repeat. Unless those for some weird reason would be easier to implement than adding an additional kill count per page/Op. An option for short term and long term.
for dominion ops you could just put an NPC next to each conflux that let's you turn in your dom-ops page and then immediately redo it :D (Altepa Mandragoras I'm looking at yooooooooooooooou)
Posting in support of auto-repeating pages.
I have a suggestion for Dominion Ops as well. There's a wonderful Bugard camp in Grauberg that no one uses for one reason: the NM Deelgeed wanders around and is aggressive. While he isn't terribly difficult, he's more trouble than the average exp party can handle. Even if they'd manage to kill him, he'd be back in 10 minutes anyway. That one NM ruins a camp that could be as popular as bluffalo or sand sweepers. My suggestion: make him non aggressive or force spawn.
Not all servers are the same. I've soloed there multiple times and have never seen anyone else killing them, nor have I ever seen a shout for it. The NM will sometimes sit right in the pulling path and not wander off for quite some time, making him a terrible inconvenience. I'm not sure what kind of exp alliances you've been in, but many are full of people with crappy gear, low skills, and crappy/no atmas. Good enough for decent experience, not good for an en-petrify, instant death NM.
So, the Devs can chime in anytime they want on this subject... >_> But while we wait here's what they're going to say, "I mentioned this to the development team and they said that this isn't currently in the works but he'd 'look into it.'" /sigh U_________________________________________________U good idea though.
Oh wait lol they already said that. I hadn't even made it that far into the thread yet. XD
They should put a cut-scene for new characters when they zone out of starter cities, to explain the FoV or at least let people more aware it exists too. Friend restarted recently and was trying to level the old way, without realising FoV even existed.
It would have been easier to just group the mobs closely and not spread them out all over the zone. And add more FoV and GoV manual everywhere near to the cluster of mobs. Problems solved. We can manually repeat the page but at least no more running around all over the zones.
A lot of time has passed since you made this post Bayohne. I saw Camate posted today a new incoming upgrade for GoV and FoV, but no trace of this thing.
Did the developer team really found it impossible to develop such a change?
Believe me, it would change like from NIGHT to DAY, it would be a huge change not just in term of xp per hour (don't really care about that) but in terms of ENJOYABILITY of the whole FoV/GoV system.
"Make it so."
OK, could you try this instead:...
Make new regimes that are much, much, much longer. Have the new regimes based on old regimes, just with many more mobs. Use new NPCs for the new regimes if necessary. Make the rewards bigger. Make the probability of getting seals higher, if not guaranteed. Make us be able to pick which seals we're working on!
This way, there are at least fewer, less frequent chats with NPCs. These days, an alliance can annihilate the mobs for a page in seconds. Running back and forth just to talk to an NPC gets really monotonous. I'm here to fight, not chat!!! When I say more mobs per regime, I mean like 100 mobs each, maybe even 1000!
One thing people liked about MMM is that the exp from the chest is huge. People like seeing all that exp all at once. People will like it here, too.
I'd like this :) Sometimes it's somewhat annoying to try and target the book/npc when you finish a page at the same time as half your alliance.
Sorry to bother Bayohne, but any news concerning this?
Are the development team guys still working on this? Did they test it and decide it wasn't technically possible?
I'd really love to hear updates concering this, it seemed like such a wonderful upgrade! Yet so much time has passed and we didn't hear anything new about it.
This would be absolutely amazing to see for both FoV and GoV. I'm not too horribly concerned with DomOps coz they've said it'd be a bit difficult (Prolly coz of the seal chance), but more Dominion Sergeants(?) placed better in each zone would be great.
I said this when you brought it up a long time ago in a GoV burn in Bostaunieux, Mikha, but this is an amazing idea, and I would absolutely love to see it or something like it implemented :D
Shameless bump to say how stoked I am that this idea is actually getting added.
:D
They actually implemented this idea already on the Test Server. If you can login you can see it for yourself :)
When you accept a new Trial you get asked if you want to make it repeatable Yes/No and if you choose "Yes" then it will happen exactely what we've been asking for with these bumps.
More info here GM taken down Like button
http://forum.square-enix.com/ffxi/th...ominion-Retake
umm why was this thread necroed...
http://support.eu.square-enix.com/ru...la=2&tag=forum
I don't think I broke any rule are you using some other website thread to base this necroed... what ever it is