Yeah, were the trolls, yet the Headlong Belt sam is, as you so eloquently defined as:
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lol, cause you know me, you know who i am, what im all about by looking at my ffxiah profile, regardless of the fact i already told you i quit for a year and a half, but im supposed to have top notch gear the day i come back right, sorry
Don't worry Anwei, they're just getting overly defensive cause you are right. Idk what server yall oh but on Pandy then Asura i stomped my competition. Donno where all these super unbeatable bots you keep harpin on about are but i must of never had to deal with em.
I stand corrected that there does exist such a program, doesn't change the fact that actually scanners stand just a good chance at getting it as some dping.
My point was, they didn't have an advantage over a focused person as opposed to King camping where you can stand on a mob and bot claim it. I too have beaten deathspot scanners. I think those two are just grasping at straws so throw the "they bot" excuse. Seriously, there was a reason a lot of shells and groups that didn't do generic kings but did SW/Ixion.
Know why? because they could actually stand an equal chance if they focused.
You cant even claim ixion w.o throwing ash at it, so my point rests. GTFO with that cheating stuff as a means to dominate wotg HNM. It rly is bs.
My shell only ever dp scanned when there was NO competition and we didn't even go out to scan. One single person just went zone to zone to check dps. When comp came, we got on RDM/RNG NIN/RNG or RNG and put 1-2 ppl in every zone, and thats the best way to do it.
How about, Go to abyssea or find a pop NM outside of abyssea, have your pop item ready, and wait 21-74 hours, and pretend it is a HNM, then pop the NM with a friend outside of your party, and try to claim it before he does.
Now leave the rest of us alone who don't want to be limited in time to engage on fighting NMs they wish when they wish.
Majority of players dont like logging on a game to try to get a chance for an NM that other players will prevent them from trying to get. That is just plain boring. Majority want to log on, and play the game and be able to have access to challenging contents on their own time schedule, not the game's.
While I generally agree with this statement, I would rather drink liquid nitrogen than camp a 21-24 hour pop nm that everyone and their grandma is trying to claim. That's not skill, its luck (or bots).
If they removed brew I wouldn't lose any sleep over it. Infact, SE SHOULD remove brew after the pitiful performance of the pickup I joined last night (an almace that never did more than 200 chant ect.), and make the game more about skill than grinding.
There is no limit on the range of the program I was referring to, you simply had to be in the zone. Invis+flee hack+this program = can't be beat. And I mean seriously, if you're using using bots to claim and watch for HNMs, why would you care if you were flee hacking? If you still seriously think it was an even competition then you simply did not compete against it.
(It was actually 2 programs used together, if you ask on BG you probably know this, and I'm saying it so you can confirm I mean teh same thing.)
It's because it constantly stops to attack, then stands there and doesn't move while you run away, then stops even longer and uses spear/wrath giving plenty of time to reapply defensive buffs or cure or whatever you do. And once you get outside a certain range, it simply spams the move where it puts its head down and charges, and if you can't get away from that, I pity you. Maybe you're thinking you wouldn't have utsusemi because you have to use widescan on your subjob because you think you needed to sub rng and that made it hard for you to kite?
I don't get this at all. I like that content is available for anyone who wants to go do it. Noobs with empyreans does not bother me at all, maybe because I'm use to seeing noobs with relics and the best gear availible. But at the end of the day it takes skill to put any item to use regardless of what it is, 200 damage chant is pretty pitiful and shows a complete lack of understanding of the game and how to make a WS set. This is all that you really need to seperate the playerbase as far as I am concerned. If people want to put in the effort to acquire something I think they should be able to, but maybe I'm just biased because I use to enjoy outparsing all the relics I came across with my mediocre average gear.
And as far as it goes, I see way less noobs with top tier gear now then I did when the game was 75 cap.
Oh, please. Yeah Ixion goes through those AIs where he charges horn and and will tp but you clearly have never fought it. News flash, ixion does physical attacks and he does them more often and incredibly fast. Once he lands a hit on you, you will likely have ewnbind or engravity on.
Saying ixion is was one of the easiest mobs to kite makes you look stupid and you're not really saving face because that's simply not true. Ixion is not "easy to kite". Sure, hes "easy" to REPOSITION, if you need. But kiting? Try kitting or running from ixion after you claim it. News flash, you won't get very far. All your shadows will be gone from both Ni and Ichi before he does a TP move, and you can bet you'll either be bound or weighted down as well. If you disagree, you just don't know.
Get out.
Here's a pic of me tanking it on PLD at 75.
http://i28.photobucket.com/albums/c2...510_120036.png
Here's a pic of me soloing it at 90 with my 2 accounts.
http://guildwork.com/#/albums/image/...118b0a2b00116f
http://guildwork.com/#/albums/image/...118b0a2b001170
So you totally right dawg, I never fought it ever, and I never drug it half way across a zone to get it to a good spot where I can not pay attention to where my WHM is standing and what it's doing. I also never drug it half way across a zone to where the alliance was going to be either.
Maybe you should take your own advice.
Just because it's hard for you to do something, does not mean it's hard for OTHER people to do it, it means you're bad at it.
Anawie's hammer strikes true, pummeling the nail for 9999 points of damage. Yet somehow still misses the point.
This is exactly what people don't want, and exactly what people are afraid of. Why? Because you don't see people camping King Vinegarroon or Jormungand for the thrill. People only camp mobs with good items, and most people, while they want good items, don't want to go back to the virtual MMA cage that was old HNM.
Some people liked it in the MMA cage. Bully for them, but be aware that a lot of people felt forced to participate and detested it. Of course they're going to oppose the suggestion of bringing anything like that back.
If you really don't want to indulge in elitist fantasies of being 'the best', then make a multi-LS event out of it. Shout it in Jeuno, post it on forums, send /tells to all the old HNM shell members you remember on your server, and then meet up at Vrtra. Whoa baby, the thrill is back! If anyone comes...
A small minority asking for a niche play mechanic that's actively hated by a slightly larger minority and of massive indifference to the majority... This probably has as much chance as open world PvP.
1, I dont see anything in the other two pics.
2. You said Ixion is "one of the easiest mobs to kite". I'm calling bs alert. Show me a video of pic of you kitting dark ixion for a prolonger period of time without getting bound or weighted down. I'm not saying you didn't kill it, I'm not saying he's not easy to kill.
My argument is that Dark Ixion is not "easy to kite". He's easy to reposition or pull to camp etc, but a person can't kite him long term w.o help and not die. Even if you have help, you're going to get hit and likely get debuffed. The mob bouncing hate back and forth off people once someone dies.. I dont consider that kiting. I didn't say you couldn't kite him for oh.. 15-20secs, ok, yeah. I still think you're way overexaggerating when you say hes one of the easiest mobs to kite, cause thats kinda bs.
edit: oh you were in empressshields?^^ /wave, I was on Kujata/valefor too. I'm not trying to be mean, but when I think "easy to kite", KV or Kirin comes to mind. Di? Nope.
Kazoku LS, Quetzecoatl is the PLD SS.
At 75 I drug it half way across the zone many times, and not once was it ever difficult.
EDIT:: I take that back, I remember one time I died when I claimed it on rng/sam without any buffs and with no one else around. So I had problems once when I was unprepared and trying to beat someone else.
In that Ronfarue SS, I drug it on just my NIN, from by the zone to jugner, to the waterfall, thats like 6 blocks, and I didn't get hit once. At one point when I was fighting in Saruta another time, I actually got hit with a spear I didn't see because I gear swapped when it started the animation, and died, then kited it for 6-7 min on my WHM mule while casting raise/reapplying buffs to my NIN, then curing my NIN when weakness wore. It was stupidly easy, and I was doing much more then simply kiting.
So ya, I stand by my statement of "its one of the easiest mobs in the game to kite."
Just because it's hard for you doesn't mean it's hard for other people, you need to learn this. It doesn't make you a bad player, it just means you're not as good at something as other people. It's ok to be bad at stuff, like me, I'm terrible at keeping people besides myself alive, and I have a 90 WHM I leveled.
Also: come to my server and find DI up unclaimed and I will come kite it for you, not a big deal, but I don't have fraps or anything.
Tony gonna be making a comeback someday? He was a really good player and made that LS pretty damn successful. Kaz was pretty solid LS. I was kinda bummed when I read he was quitting.
I'm not a totally stubborn betch, so I'll stand corrected. If Ixion is easy for you kite, it just means you're better than me. I'm just going off my personal experiences.
For example, when I claimed ixion id shadowbind right after and run, after it wore and tank was not there, my shadows would start dropping pretty quickly and in no time, I was bound or weighted down. I also can recall quite a few times when competition won and the claimer would die before their tank zones in. Now granted, this just means they suck if you're tank is that slow zoning in, but i'm more focused on the kiting factor. (i'm sure u remember something like this too, haha. funny stuff)
sorry for the bitchtude.
It's funny how small XI is getting. I know so many older players on here. I've gotten around, haha.
Wow.. Just checked AH, like all the drings in kaz quit? Cac been gone 9 months.. >< i guess they didn't like the abyssea stuff?;/ Meh.
Kazoku was never really a good LS, old content was just easy and they had the means to monopolize it. I joined because I wanted 1 or 2 things and they were the only ones who could get it. Simple as that. Tony quit when abyssea came out because he recognized how bad the LS was how they wouldn't be able to do new content. Heck, he didn't even do salvage with the LS, and he bought sea drops from another LS because he didn't think his LS could do it.
Before I left, I seriously tried to make them into a good LS, and become a leader, but it didn't work out, they promoted retards to sacks and got tired of me telling them what they should do to make the LS not terrible. The LS fell apart completely when heros came out. Nothing they could do was worth anything anymore, and they weren't the best LS around, because they could no longer block everyone else from content and be the only ones with it. There was only a few good people in the whole LS anyway, the rest were just people who rotated in and got the 2-3 things they wanted then left while farming gil for the leaders. And well ya, most are probably gone by now, and I'd bet a lot of money the rest wish they listened to me or left with me to do what I was doing.
I totally liked the post under mine, he knows Tonys LS was a joke too lol.
ok, ive heard enough from you anewie, if you seriously believe that A. tony was a good player, and B. that kazoku was a decent shell, kazoku was laughed off of bahamut for a reason
if this is your comparison for what a "good" shell with "good" players is, then i fully understand where you are coming from, because compared to kazoku, gil sellers are good players (now i dont want anyone coming to me and crying oh im in kazoku) if you are on quez or w/e the hell tony ran off too, i dont know you personally, i just know tony, his minions he took with him and the original cult he had on bahamut, so thats all i can go by)
now as for nynja, are you seriously that butthurt that i called you out in your other thread that you had to do a personal search of me? im flattered really, cause honestly, only a hater would go that far, and you know what i love haters, means im doing my job, means you want to be me, you are mad that you are not me, so you will do what it takes to try to take me down to feel better than me, but guess what, haters make me stronger, i welcome haters, without haters, i would have no reason to exist, so while youre at it, throw something at me for wearing an amemet mantle +1 for a long time, ooooo, i love it, im a grown ass man, i dont get hurt that easily, and it takes a whole lot more than someone on a forum making fun of a belt i used to wear in a game
dont think i forgot about you natenn, i could never forget about you, i dont even know what your last argument was, but
world pop hnm's are dumb
gilsellers had gear off kings
bots will be your "ps2"
claiming is not competition
um.... titles do not distinguish endgame players from regular players
and ill add a new one in here, if your argument is solely based around DI and Sandworm, well no one cared about them enough, their drops were meh
any arguments you keep bringing up that i missed?
so 12oz, how many pieces of gear did you get to see tony take from active members that needed it
I was told Kazoku was average at best lol, and yea DI can be kited if you don't make any mistakes, as for Arlan why don't you go to abyssea and spam more easy content and think its real endgame more. HNM were the only real endgame. There is no endgame now, just weak casual content, why don't the rest of you stop bein mad and try something of average or higher difficulty like claiming and killing hard HNM when they come out. Or don't idc, no ones forcing you. Tired of ppl crying on these forums to cater to their 1 way for all attitudes cause they can be wrong and just hit the report button if anyone tried to correct them.
World spawn HNM is/was the only worthwhile endgame. See: servers being /shutdown bc endgame getting killed off.
You only think their dumb bc you couldn't claim or you're just not an HNM person. Don't camp if its not fun, i keep hearing "you are the minority", you just afraid of going back to being the minority player base if HNM come back since theres thousands (probably) of ppl who will be back with HNM. /threadsecutioner
no
thats all you get anymore as you refuse to listen to the arguments everyone has told you over and over and over and over and over......
ps. and over and over and over and over
Because all i hear is "More instanced content!" which is /doze
None because he had everything from the stuff the LS did, he just used the LS to make gil for himself. He did have 4 relics he didn't use properly when he quit after all lol.
I don't understand how easy content you can fight when you want to, is less endgamey then easy content you fight when the game wants you to. In your definition salvage, dynamis, einherjar, sky, sea, and limbus are not 'endgame.' Even though they were all clearly designed for level 75s to do as groups to get the best items in the game.
Also: servers were not shutdown due to loss of players because HNMs were not the best anymore. I dunno how it was on your server, but on mine, there was only 1 LS that camped HNMs anyway, so even if all 25-30 of those people quit, that would not reduce the size of the server enough by itself to make them merge the servers.
EDIT: Whats wrong with instanced content? You get to participate in your endgame stuff while not having to deal with noobs outclaiming you or taking forever to kill something holding you up from popping it, or something else? It puts the emphasis on skill and ability to do stuff over placing it on the tools you have available to you.
no
10chars
Oh I do my Abyssea contents.
I do Mission Contents for friends who need it since I finished all mine and I enjoy it, Specially CoP.
I do the contents cause they are not only fun but accessible for me and anyone who want to get a chance at something to achieve while logged on to play.
But like I said before,
Go find a friend, find a pop item to Pop NM, then wait 24-72 hours and pretend it is an HNM, and who ever claims the NM "wins".
Endgame = events that are made for players who reached the end of leveling and want contents to enjoy.
I enjoy this game, I love the new direction, the question now is, do you?
If not then stop playing the game. The game is better off without HNMs and players like you who wish to prevent other players who also want a chance at the NM like you do.
So natenn your only saying that old ground was hard cause of claiming. Fact that was the only thing that was a challenge. The mobs were weaker then kirin and HNM ls burned them down as fast as they could so they could sell the drops and get the hell out of the camp. Least with abyssea you get punshied if you zerg with out getting procs or you heal it. Another reason why everything in abyssea takes reduced dmg from soul eater, blood weapon.
Sounds to me like theres a select few who are upset they cant grief people with their bots by going "lol I has drops n u dont"
He should try playing this MMO...
http://www.se51.net/wp-content/uploa...g-reallife.jpg
I have a question since no one's really mentioning the NM fights themselves (and drops seem to be a secondary consideration) in this thread. I take it that the request is simply for some new monsters that will pop on their own unclaimed, preferably with some aspect that makes it desirable enough that you have competition in claiming them (for the thrill that is)?
I don't really see a problem with wanting this if that's the type of content that you enjoy. That said, I can't help but see the (re)introduction of endgame HNMs which spawn and are claimed this way as unrealistic. I don't have the ability to poll every player to find out their thoughts on the subject, but I would think that most players do not enjoy waiting around for hours and hours for a mob to pop. Personally, I'd rather just be fighting the mob and working on my strategy in fighting the NM rather than working on strategies to outclaim other players. It also seems more in line with the spirit of the game (as the focus on cooperation between players rather than PVP actually brought me to FFXI to begin with).
I can understand that possibly a significant number of people long for the days of camping NMs and for the competition, but let's think this through logically. The thrill comes from the fruition of your preparation and your eventual success. The more popular the NM is, the more people that camp it (and the more people that are disappointed from not claiming it). If it's not popular then most people are ignoring it anyway and the effort to create the content is wasted. Why would a company waste resources on something that either alienates players, or is mostly ignored?
no matter what you offer to natenn, he claims something different, first the fights are the challenge, and we explain to him how hnm fights having been a challenge for about 6 years now, or to go fight rani/av/pw, but hes either already done them, or doesnt want to do old content, then we say ok, put world spawning hnm's in, but also put the same gear on bcnm's, to which he says no because he wasnt to have "special" gear, then he says something about titles, then he says something else
basically what it boils down to is that he wants to bottleneck people [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]
I really like the way you put this. It's intelligent and spot on.
No need to make fun of people and call me botter or stuff. Me and Natenn aren't much different in out views of fun. The only difference between us is that I enjoy a more balanced system where I can do a variety of things. NM/HNM camping to me is/was the most fun i've ever had in ffxi. It's really rude to call me a no lifer and etc. Especially since I very much have a life and couldn't commit to spawn mobs all the time, I simply enjoyed it when I could.
The thread on bg suggest about (out of 200 votes)1 in 3 people want new world spawn A nm/hnm. The point isn't that if people want that type of content, we just don't want it to be as forced and congested as it once was. It boils down to it should be fun, not a job but it could feel like a job if it seems forced on you. Having a longer spawn monster or a lottery monster, doesn't by nature make it seem like a job, it makes it seem like a job when it seem a necessity and am i really so naive to think they can avoid that if they tried? They did perfect with the later NMs. Sure, you're always going to have some way of cheating, thats with anything though. It was done really well though on their part as developers in terms of the later HNM/NM. I'm sure they can come up with ways to make new spawns fun without having the game revolve around it.
I really thought SW was the neatest HNM in game. With the whole doomvoid thing. They should add several more of him. I think having 3-5 sw type mobs all on different times that doomvoid you to different BCs would be pretty neat, but as I said before or a new rare Dragon type mob that pops in area similar to vrtra or jorm, but I enjoy that type of content.
I do want to clarify something though, the fun doesn't come from massive competition. Too much comp makes it not fun to me. When I camped STUFF, it was annoying when there was 3-5 shells out there. On sw/di, it was mostly just one other shell. Competition is nice, it adds sport if it requires some level of focusing. Lots of competition is not good, but another group is fine and thats typically what it was for the past 2-3 years in terms of wotg nms.
Also, campers typically want trophies. I was talking to a guy and he said he values his hauteclaire more than his magian trial sword. I asked why, and he said because he camped hard for it and it felt special. He said he valued his hnm gears more than the af3 and etc, which is significantly better. If they do add more spawn type mobs, all i ask if they into consideration the drops. Give them some neat toys but not the absolute best gear and a wide pop area and if people complain about it, just add the drops to alternate bc method.
Honeslty hearing people bitch about spawned mobs.. kinda took the fun out of it for me. I really got tired of hearing people call everyone who camped a no lifer or botter.
If they do add a Spawn Type HNM 24-74hours repop, then They better make a 3-4 people battle field type event for me to be able to get the same drops that the HNM would drop then.
Make the drop rates the same as the HNM, but only difference is, you get ACCESS to a Key Item to enter the Battle field once per 24hours. instead of waiting for some HNM to pop once every 24hours.
That way those who wana camp HNM + do Battle field for more chance at the items can. And those who dont have time for the HNM can just stick with the battle fields and do them with friends.
PROBLEM SOLVED.
But making HNMs get exclusive gear for those who have time to waste is Bull..
I don't have time to participate in a HNM LS or some crap like that.
I wana enjoy game with friends, not be told to log on because an NM has poped.. No thanks.
Those days are over and im happy for now.
They can't claim so they wanna do away with it so no one can enjoy it.
no
10 chars
Me and you are completely different players and I completely agree with you. I understand where Natenn is coming from but I also don't have the time to camp stuff a lot and if I ever come back to game, i'd like to adjust my playtime to my interests. If I wanna camp a Trophy mob to feel accomplished, whether it's for the trophy drop, the exclusivity of the mob or the rush of the fight/claim, thats the way I likeed to play occasionally and there absolutley nothing wrong with that.
Whats "wrong" is when I want the game to revolve around my issues and playtime, which is stupid. News flash, everyone has a different schedule and interests. It doesnt make someone a botter, a no lifer (although they might be a both) and it also doesnt make someone a noob or unworthy(although they might be both..)
Me personally, I never understood why certain players don't enjoy exclusive content. I'll never understand why everyone wants to be the same and have the same stuff. I only ever felt any personal accomplishment in game when I did salvage or HNM. That doesn't make me a loser either.
I did enjoy limbus, dynamis, nyzul. Those were fun and entertaining to me but the reason I quit game was simply because a certain aspect of the game is now gone. Is it a shallow aspect? You might think so and that's okay. But its what I enjoyed doing in ffxi among many other things and 8 years in, id say ive grown a lot as a gamer.
I've never been the player who says "haha i got your hnm drops! Im superior! Ull never beat me!". The fun from HNMs came from the accomplishing feeling. That to me, was "fun". When I first got 75, and everyone was in aery, i couldnt get into a king ls. This was wayyy back in the day. I think like in 2003-2004. That was not fun to me being left out. By time King bodies got into einherjar.. I was already in a hnmls. We didn't win claim much but we made progress. My point is, I was very happy king bodies were made elsewhere and that's how it should be with hnm drops. Gaiters/Ridill/Dring should have already been in odins chamber imo.
Although I think some content should be exclusive, the value of the availability of the rewards needs to be balanced in such a way that we can have it both ways.
Like I said above, The game should be accessible and enjoyable for all players to enjoy.
The game shouldn't be only accessible for people like you who can afford all the time in the world to play a video game. The game shouldn't be a chore, it should be fun.
It is not fun waiting 24-74 hours for an NM to respawn cause I have RL schedules that cannot always meet with NM's pop time. And if I do, a lot of people who also want the item, will want to try to claim same as I do. POINTLESS and Boring.