Yea that's pretty much what I do, get 300tp doe 90sec aftermath for good dps (also with proc from the +2 set) gets a nice boost then spam rampage and repeat
(Now to work on guttler!) D:
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Yea that's pretty much what I do, get 300tp doe 90sec aftermath for good dps (also with proc from the +2 set) gets a nice boost then spam rampage and repeat
(Now to work on guttler!) D:
I'm not saying the farsha is a bad weapon. The only weapons that beat it are the relic and mythic. But it is crappy that all the other empyrean weapons have a powerful or useful weapon skill that doesnt require 3 atmas and or 300% TP to do damage. Also the aftermath punishes the hell out of you if your duel-welding unless you sacrifice 2 rampages to get 300%TP. You'll lose out on 3-10k of rampage damage and the aftermath isn't going to make up that difference. Axe and shield would work better toward the aftermath effect and you gain fencer.
Aftermath should overwrite itself. Aftermath should effect pets. TP mod should be bumped from 3.75 5 6 tooo 5 6 7
or the enitre Ws should be made AoE. And TP bonus effects from renauds +2 and atma of smiting blow SHOULD affect aftermath (they dont right now).
This WS isnt the worst thing ever. It has its uses but comparing it to everyother Emp WS it is just aweful and needs a bump.
But the question is, does the aftermath do enough damage that it justifies giving up both Rampage and your off-hand axe or is the base damage high enough that you can ignore the aftermath and simply use Rampage all the time?
Honestly, it sounds like the Devs went an out of their way to deter people from making this Axe. I feel like I am wasting my time trying to build one.
yes to aftermath w/ pets and AoE. I;m not worried about the modifiers so much though. however, if cloudsplitter was AoE... lolz that would be fantastic!
ducal guard, Lions, RR, :P AoE farming and working on mass kill magian axes would be so much fun this way! I had to use Aeolian Edge on dagger to do this, and while it was fun.. its a dagger, and wind doesn't match my atma so much, and it doesn't work on puks....
Meh, I'm really waiting to see adjustments to Mythics. Aymur is no. 1 for BST. It has the aftermath including pets, AND it has pet attack bonus :D. (plus higher base damage at level 90).
True yet misleading, Farsha wins in DPS (quite nicely) by virtue of the lower delay.Quote:
(plus higher base damage at level 90).
I can tell you that with duel-weld the aftermath doesn't make up for the damage loss because of the large delay between attack rounds. Keep in mind that this is with only gear haste and unfortunately i don't have a personal bard/whm to fallow me around :( . I haven't tried it out one-handed yet.
And also regards to the weapon and weapon skill In my opinion its not worth it, I strongly feel like i wasted my time making it, and i would advise against making the weapon unless you can take it strait to lv 90(charmer's merlin has the same base damage as the 85 farsha). and the ws only makes my regret more painful. But that's my opinion.
That's what i'm hoping for.
So i'm about 16 wings off finishing this thing and I'm busting to use it.
Is anyone able to tell me what kind of WS numbers they can get with the following setup in abyss?
-Atma of the Lion
-Razed Ruins
-Voracious Violet
please include meds or anything like that, whether you have full cruor buffs etc. tia:cool:
Numbers aside, I'm eager to get my Farsha up and running just because Cloudsplitter looks so awesome. I intend to find a crowded spot like Guku some afternoon, equip my Farsha, Viking Shield, and Varangian Helm, eat a Viking Herring, and start singing The Immigrant Song in /shout while I repeatedly Cloudsplitter things upside the head.
ye be wantin' t' know me clousplitter build do ye? ye salty seadog ye
I didn't stack all the str and mnd possible but i feel i got a very good chunk from the gear i have available
head: twilight helm> 10str 10 mnd
neck: ugly pendant> 8mab
earrings: moldy and hecate's > 5 and 6 mab
rings: rajas and spiral ring> 10 str
body: kirin's osode(haven't goten my twilight mail yet T_T)> 10 str 10 mnd
feet: suzaku's sune-ate> 15 mnd
hands: ferine manoplas +2> 11str
waist: crudelis belt> 5 str 5 mnd
I don't have any mods on my back and legs cause I'm lazy. i never completed this build cause when i used this ws i didn't think it was worth finishing
The first test was w/o the earrings and pendant. The no.'s with earring and pendant and n ascetics are 100%TP 1100+ 200%TP just under1500 300%tp 1762 consistently
/rdm(mab) and fencer(tp bonus) will directly affect your primal rend damage, where rampage doesn't have a most amazing crit rait w/o RR, also from what I have seen at 100%tp primal rend hits harder than cloudsplitter
lol >< sorry i came across this and laughed#
maybe someone was thinking this so they thought it would be strong:
http://www.shopncsx.com/images/view.aspx?productId=282
Thanks for that!Quote:
ye be wantin' t' know me clousplitter build do ye? ye salty seadog ye
I didn't stack all the str and mnd possible but i feel i got a very good chunk from the gear i have available
head: twilight helm> 10str 10 mnd
neck: ugly pendant> 8mab
earrings: moldy and hecate's > 5 and 6 mab
rings: rajas and spiral ring> 10 str
body: kirin's osode(haven't goten my twilight mail yet T_T)> 10 str 10 mnd
feet: suzaku's sune-ate> 15 mnd
hands: ferine manoplas +2> 11str
waist: crudelis belt> 5 str 5 mnd
I don't have any mods on my back and legs cause I'm lazy. i never completed this build cause when i used this ws i didn't think it was worth finishing
The first test was w/o the earrings and pendant. The no.'s with earring and pendant and n ascetics are 100%TP 1100+ 200%TP just under1500 300%tp 1762 consistently
/rdm(mab) and fencer(tp bonus) will directly affect your primal rend damage, where rampage doesn't have a most amazing crit rait w/o RR, also from what I have seen at 100%tp primal rend hits harder than cloudsplitter
I need to do a lot of work on my build too, I've been holding off on twilight helm and mail until I get this axe completed really. Seeing as you didn't use any MAB gear with that first test I'm actually slightly more encouraged by the results.
I can see Atma of the Lion and Atma of VV becoming VERY frequently used for my BST. Sub in Apoc for DD, Ducal Guard for -100% PDT, hell even Allure if you want to sub RDM isn't that much of a crazy idea. 30 MND is a nice solid boost to your rewards and Cloudsplitter. The problem is finding situations where it's going to be the right sub choice. Fafnir is my only really good example at the moment where RDM is the ideal sub, i'm sure there's more stuff out there though.
Put it this way though, Cloudsplitter is mostly for BST I think. Most WAR aren't going to be caught dead with a one handed axe setup for most things. If you're a WAR and don't have BST leveled, then this weapon isn't the smartest idea as it currently stands. Also, I'm starting to strongly suspect they want us to use this with an Axe/Shield Setup, which makes RDM start to look like a very appealing sub.
You also need a pair of these.Quote:
I intend to find a crowded spot like Guku some afternoon, equip my Farsha, Viking Shield, and Varangian Helm, eat a Viking Herring, and start singing The Immigrant Song in /shout while I repeatedly Cloudsplitter things upside the head.
Something they should address with this weaponskill is the lack of a dStat portion in the damage formula.
From Studio Gobli:
Primal Rend has a (player CHR - mob INT) x1.5 portion.
Wildfire has a (player AGI - mob INT) x2 portion.
Sanguine Blade has a (player INT - mob INT) x2 portion.
Cloudsplitter would be a little improved if they at least add either a STR or MND - enemy INT portion to the formula. Would be vastly improved if it were a STR+MND - enemy INT. ^^
After working hard and getting a lot of help doing the trials to unlock the weapon Farsha, it was very disheartening to see just how weak Cloudsplitter was. It isn't any where near as strong as other Empyrian weapon skills, even with optimal gear and optimal atmas. SE developers, if you're reading this, please address this in a future update if possible. m(_ _)m
So um, bumping this thread.
People seem to be complaining that BST takes too long to kill things, and on occasions have even burnt their roast while waiting (may or may not be totally true), I think boosting Cloudsplitter would go a long way to improving this situation.
Boosting a WS that <5% of BSTs have (that you can only get while not using PDT axes) is not going to fix the problem people are complaining about with BST.
Boosting Cloudsplitter wouldn't affect most Beastmasters, because most Beastmasters will never have access to the weaponskill.
Imagine if they put Blood Pact Delay -15 (allowed to pass the cap) on Nirvana. It wouldn't be a "fix" for summoner.
Boosting Cloudsplitter would boost Cloudsplitter.Quote:
Boosting Cloudsplitter wouldn't affect most Beastmasters, because most Beastmasters will never have access to the weaponskill.
Did you take my post 100% seriously before? That might be our problem.
Yeah, I did. I thought you were proposing a Cloudsplitter boost to be the solution to BST's DD woes. After some of the shit I've read on this forum, it wouldn't exactly be out of line.
I approve of boosting Cloudsplitter by a factor of 2-3.
I thought the bit about burning the roast would have been a sure tip off.Quote:
Yeah, I did. I thought you were proposing a Cloudsplitter boost to be the solution to BST's DD woes. After some of the shit I've read on this forum, it wouldn't exactly be out of line.
I don't think it even needs that much, it's quite strong outside Abyss and it makes /RDM a very good sub choice with fencer and the MAB bonus. Somewhere between a 25% and 50% buff would probably do the trick while not overpowering.
Apart from brew I don't think it's realistic to expect it to perform very well in Abyss anyway. Even less realistic after the increases for crits. I've fairly casually gained an extra 5% crit. damage boost from Augments too - further pushing Rampage ahead.
Remember the buff for Bora Axe SE? Little bit of that for a WS that actually has potential please.
I'd personally like to see Cloudsplitter do around 1600 damage with 100TP and a good WS set, without atmas. (perhaps 2200-2600ish damage with 300TP) This would put it at least somewhere in the ballpark of rampage, making it worth using for aftermath.
Perhaps then, with atmas, it could be boosted to almost compete with other Empyrean weaponskills inside abyssea.
A friend recently finished his 85 and he dose 1k-2800 outside of abyssea on bst without any MAB gear.
Pro tip: He's probably lying to a certain extent.Quote:
A friend recently finished his 85 and he dose 1k-2800 outside of abyssea on bst without any MAB gear.
With a near full build and /RDM my base damage is around the 1100-1200 mark with 100TP on targets that don`t have any built in resistance. Extrapolating from that figure I`d expect to see around 1500 with 200 TP and towards 1800 with 300TP.
So let`s see, thats including around +45 MAB.
Even with double thunder weather + day bonus you`re not going to get too far above 2k.The only way I can see figures getting towards 3k is if you`re doing tests on mobs like Qutrub.
Regardless, tell us his build and we`ll give you some results:rolleyes:
Just to make sure there wasn't some kind of ninja fix on this, I went out and tested it. Same weak cloudsplitter.
Target: Valkurm Dunes, Beach Pugils
Water Day, no weather, waxing gibbous Moon, Ninja Sub
@100TP
849 (using WS Gear: STR+80, MND+42, MAB+12-24 depending on moon, was waxing gibbous)
567 (using TP Gear: STR+41, MND+7, MAB+0)
@300TP
1299 (using WS Gear: STR+80, MND+42, MAB+12-24 depending on moon, was waxing gibbous)
1008 (using TP Gear: STR+41, MND+7, MAB+0)
Just wondering if anyone has found a useful purpose for Cloudsplitter yet. Ive been messing with this WS for a while now and all i can come up with is "Rampage or GTFO"(unless under rare/uncommon circumstances)
Quasi-relevant, I tested and updated Atma of the Lion:
http://wiki.bluegartr.com/bg/Atma_of_the_Lion
You can see the testing on the discussion page.
It's a complete let down, and a joke compared to any decent empy WS. Bst and war already had other tools to get amber with. Outside abyssea it's awful, and lags far behind rampage. Aside from being one of the better options for base damage @level 90 it's nothing more than a brew toy (which bst already had covered with Primal Rend). If it isn't tinkered with to at least bring it up to rampage damage it's not even remotely worth investing the effort into.
Here's hoping.Quote:
Extras
* Additional Planned Adjustments
o Weapon skill refinements