Will the game go free to play after November since there will be no more updates? Honestly our money will be going torwards nothing I think it's only right or atleast lower the cost.
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Will the game go free to play after November since there will be no more updates? Honestly our money will be going torwards nothing I think it's only right or atleast lower the cost.
Well if this really is the end, I'd like to know what your plans are to keep us as customers here in the United States. If off-line play or mobile play is your idea, you need to rethink. Those of us that have become addicted to MMORPGs of this scale will look for another. Will it be WoW, which is older than FFXI but continues to press on? Will it be some new MMORPG? Will it be FF14, which many of us were turned off of with its initial catastrophe? If you expect us to move to FF14, I suggest you offer us some incentive. I wouldn't want an already leveled character, that would ruin the game experience for those of us who like the style of play the franchise offers. Perhaps you could offer us some personalized momentos from our time on FFXI, an easy transition from XI to XIV, some nice armor that corresponds with our level of commitment to the franchise, an exclusive mount, and/or a free copy of the current version on FFIV. You'll still get our monthly fees, so the initial cost would be easy for you to soak up, even for the number of players we have. Don't get me wrong, I do thank you for 14 years, I'm just not sure I am willing to commit the next decade to another Final Fantasy if what it has to offer is on equal playing field with all the other franchises. I have experienced 14 years of joy here, which will make the end cause even more heartache.
Sorry for the huge block of letters, it must hurt the readers' eyes! Heres a final idea: tell us that we are reading into it way to much and that you don't have plans to shut it down, just to slow down its progression!
All right I'll ask , why specifically are you ending the game on the Xbox 360? Is it really holding the game back as much as the PS2?
Can we get crafting caps removed?? If we losing suscribers and I stick around I should be able to do all crafts to 100. :)
Please let us have full access to our mog house for all storage where ever we are in the game.
Thank you to SE on sticking with development of the game all of these years. Please consider a sunset/mobile launch party/festival hosted in Oklahoma City. I think you would be shocked at the support we can give to that kind of an event in a centrally located portion of the U.S. A Friends of Final Fantasy Concert would go well here, too. We have a fully capable symphony orchestra in the Oklahoma City Philharmonic, and it would pay tribute to Maestro Levine's legacy in securing the everlasting future of classical music in our city. Plus, my girlfriend plays in the Phil. :D Lastly, to all SummonedHeroes, Assemble! We have new work to do!
Are the mobile platforms all phones and tablets only? Or is the 3DS and Vita a possibility? Also, what graphical improvements can we look forward to now that the older console support is being dropped? (100+ fps please? ^_^)
I have been playing ffxi since I moved into my first apt back when I was twenty one years old, I am now thirty, I have had three accounts that I pay for each month and I always pay my subscription fees on time.
13.99 x3 = 41.97 + a few mules = $50+ per month. 50x 12 = 600 per year x 9 = $5,400 on just subscription fee's. I realize that may not be a lot to a large corporation however I feel like paying for this game any longer knowing that they are going to shut it down on xbox 360 (and I primarily play ffxi on x2 xbox360 x1 laptop) is going to be a waste of money. I really don't want to have to buy x2 more laptops to play and I don't believe in third party programming. I went to sleep last night hoping that this press conference was going to talk about ffxi on mobile gaming or ps vita but i really wasn't expecting to end gameplay on xbox 360...
I mean how hard is it really to just create a ffxi-2 like you did with all the other final fantasy's?, release it on the next generation consoles, (steam / ps4 / mobile support / wii-u / xbox one) and then offer current ffxi players some incentive like (automatically become level 50 if you port your char and keep relic / mythic weapons) ect and start the ffxi experience over again on next generation systems for another 10+ years....
I really feel like i just wasted 5 thousand dollars and I could have bought something much more valuable with my money, and now i feel like a FOOL for wasting time and money on all these Xboxes (ive been thru like 6 box 360s playing ffxi and multiple game cd's) and paying for subscription fees from both xbox and playonline.
(you know the old saying, a fool and his money are soon parted)
How could you do this to me? Stop posting adds in magazines saying that SE is ballin out of control and they don't currently see an end to either of its mmorpgs (dragon quest, XIV XI) and then 4 months later tell me that its ending.
edit; why not just put the game out on the xbox one marketplace / psn network so that way the newer systems can play ffxi, then more ppl will have access to the game, after watching southparks episode of "console wars"((My University had History of South park as an elective) it can be assumed that a lot of people ran out and bought a next gen console since their release 2 years ago, and there are still little to none MMORPGS on their market places.
I feel that converting the product solely to Windows / tablets is a good idea in some ways, but imagine how long its going to take to download the game onto the tablet initially.... and even more so with games such as "game of war" always lagging and freezing up, its going to be soo annoying having to relog into playonline---->ffxi if its a bad connection day, which implies that these new apps might not have as much online capabilities, Though I have recently played a few MMMrpgs on the app store and I'm surprised at how much can actually run on a mobile phone, I have recentlyish learned (through being a google glass adventure beta tester and paying the 1500 for glass 2 years ago and being extremely dissatisfied with the product) that not everything is as good as it may appear and I can honestly forecast that ending the xbox360 / ps2 gameplay support and trying to replace it with mobile gaming is not going to satisfy xbox/ps2 users.
You know, surprised no one has mentioned this, but why not see if there's any interest among any group of programmers that could form an indie team to work on this? Or perhaps make it possible for legal, official, private servers so the community can really keep the game going? In that situation I would imagine a whole bunch of weirdos would make broken versions but there could end up being a server or two that works and people can play that.
Or possibly try and make that FFXI single player version. Now if SE was to completely retool everything for single player, well that's not going to happen, there's too many changes they'd have to make to make some fights doable with one person. But if they release a single-player version, and say "okay mod community make this game work!" then that could work.
Pretty sure some other MMO that also went into maintenance mode a year or two ago handed off development tools to the community so they could keep it going.
Okay this is what im madly curious about, and its kinda nagging at me. I assume they believe the profits coming in from the playerbase isnt sufficient to justify any further development and content costs, which is why they are doing it. However i took a look at EQ and DAOC, both games that are equally if not older.
I googled and saw EQ has had 1-2 major content patches/expansions each year, and its still going, even with a supposedly smaller playerbase than ffxi.
DAOC has an expansion coming out this year, with no apparent news on shutting down, again with a smaller playerbase.
From a very bare and uneducated assumption, this seems like its possible to keep the game going on a very small budget and have it under SE's portfolio as a cash cow.
What is different with ffxi? If someone could offer some explanation, the only thing i can think of is they wish to move their finances elsewhere into some other project.
Why should long time players stick with the game- are our characters safe for years more? No one wants to put effort into a character if it is just going to be deleted.
Vana'diel is amazing like every other FF worlds, and we need more people discovering it, but a mobile port doesn't cut it (the camera angle in FF Grandmaster is totally useless), it will still feel like a "hole" in the series (actually, FFXI already feels like a "hole" to many people, and an offline spin-off is long needed)
Any plan for a full 3D spin-off? it doesn't need to be a full AAA game, and it doesn't need to cover every story from the original game. We just need a game that allow anyone to (re)discover some parts of Vana'diel.
I definitely support the idea of a offline mode type of FFXI after the game fully sunsets. (hopefully though, it never will)
Give it lan support, or make a server kit for players to run themselves with simple and understandable game master controls so we can adjust difficulty or details as needed ourselves to accommodate the number of players or challenge we want. I don't know if anyone else would, but I would pay for that kind of personal access kit, making it moddable would be most ideal so the community could keep it functioning even if windows decides it doesn't like the game anymore. (so far no issues with windows 10, but who knows about 11, 12, 13 etc...) Or even expand the game even more.. Like with minecraft. I know it's engine limited, but still, so many places of Vana'diel to see that have never been added.
So my question is: With the game entering the first stage of a long sunset in november, will all content become unlocked so we can access it with lesser number of players/solo or duo as populations dwindle? Will timers be changed? As people leave on their own sunset, prices and other things are going to become widely imbalanced, esp RME upgrade items. 2hrs in dynamis isn't going to supply people, esp if quantity drops severely, people won't be able to make anything before the final curtain draws to a close. This also goes for other time constraints.
If we're killing off PS2 and XBOX360 support could we please get a Next Gen port along with that iphone idea. FFXI on PS4.
NEXEN is notorious for "pay to win" games. Will FFXI remain primarily a subscription service?
Because FFXI is nearing the end of its lifespan, I was wondering what the possibility would be of lowering the requirements for Mythics? It may sound a silly question, but I am genuinely interested at this point.
In the event XI becomes popular again after console support is dropped and the PC version is improved. What are Square-Enix's plans regarding such a possibility?
Here's a thought - can we either make the FFXI and FFXIV subs one subscription, I.E. sub $14.99 a month for both, or at least let you get a significant discount on both of these, like $19.99 for both? I feel like most FFXI players that still want to play MMO's are going to FFXIV, if it were more affordable for people to play FFXI for the old content and nostalgia, and play FFXIV for new content, I think that would make it dramatically better for both games.
If not there's always EVE Online for your slow-paced MMO that actually makes you interact with other people, folks...
A few more thoughts, starting in 2016-ish allow more trust (up to 5) for solo play. Also have an easy/normal/difficult versions of things that require alliance since we can assume to lose some of the players. Consider trust used in alliances and in abby(just for screwing around). Introduce new bcms in the final update that have a chance to drop upgradeable items that are annoying to get, like colorless souls.. give us something to spend cruor on, like convert it to materials at crafting guild, or allow us to purchase all trust ciphers not mission related or something useful. Allow us to fully max merit points in all categories. Just random ideas to consider. But really want max merits, all trust unlocked, and full pty trust. Thank you SE for the memories!!
If you're going to stop producing content are you going to reduce the subscription price drastically?
I'd like a bit more clarity regarding the "Native App Project" The digest doesn't really make it clear whether it's a port or a companion app, and how it will work along side the ffxi windows version.
Please make FFXI small fee to play or making it free? and i am sure new and old players will jump back on board. Combine servers so people can do things together more efficiently. Allow character Re-creations so people can change their looks that they were stuck for long time perhaps? Make endgame content more solo friendly with npc's?
This seems like a last desperate grasp to get FFXI fans to move to FFXIV, which will fail.
My question: Who thought killing off the only thing keeping SE afloat the last 10 years or so was a good idea?
Maybe we should call you guys Sega now.
Can you please clarify what you mean by "We plan to extend service to Japan, Korea, and North America, as well as Europe and the rest of Asia, with an eye toward release in 2016. Be on the lookout for a renewed FINAL FANTASY XI as a massive multiplayer mobile role playing game combining MMOs with mobile devices."?
If I go to most communities it is only doom and gloom with the game being basically put out to pasture until the subs dry up (with no new content that would eventually happen). Which discourages anyone from investing time at all, because their char will just be deleted/inaccessible. I can't imagine trying to play FFXI on a mobile platform. I don't think most others can either. Will the game be left to dry up or will the mobile platform and dev kit for it be used to continue the game both on mobile and windows? How renewed will this FFXI be, to the point of more content? I believe the answer to that will dictate the success of the next expansion.
I'm not going to sit here and tell you I'm not upset regarding the announcement because I am. I am a Xbox 360 user and have been for nearly a decade. If you plan on killing off the 360 user then I ask you make it where if ppl change to a PS3 or PS4 can keep their character as Xbox 360 players know is that our characters are tied to our Xbox accounts. I would like a response because I would like to continue my FFXI experience.
As a player whose been around since US Release, this is deeply saddening news, considering I wanted to see the rest of the far west, the far north, the far east, and the far south; not to mention see the job count rise to 30, the Avatar count rise dramatically, see Tavnazia get rebuilt with Phoenix, get a mission after The Last Verse, see a lot of the spells and abilities in the .dats come to use because they're not implemented, see crafts rise to 140, get a level system that goes to 255 (as was originally planned for ffxi), and genuinely get to enjoy a veritable cornucopia of content. That said, I take solace in that the Japanese forums have been asking all the same questions and voicing the same concerns as we have, so hopefully this will at least get answered soon enough.
My actual question is thus: Are there any plans to ease up on fishing restrictions, dynamis restrictions, einherjar restrictions, and in general any other type of fatigue system considering the game's sunset? In collusion with this question, are there any plans to rescript certain assaults that cannot be won solo?
Thank you for many years of service and memories. Most of my other questions were already asked by others, but to me, are nonetheless the most important and pressing as regards the future of my character and this game. I hope you take our voices seriously this time and make decisions with the fans in mind.
Please give Puppetmaster a real Boost, the ones youve given arent nearly good enough when most jobs can pull off 12k Dmg and were still stuck at 2k-5k
Can you tell us more about the following?
You have told us there would be no more major version updates, but will you still be adding new content?Quote:
Going forward, the team will renew its focus on providing an enjoyable FINAL FANTASY XI experience on the Windows platform.
Will "Rhapsodies of Vana'diel" be primarily a story scenario series in the mold of ACP/MKE/ASA, a full-on battle scenario series like Abyssea, or something else entirely?
Will the subscription model on this game change? I'm no expert but I seriously cannot imagine Nexon would have signed off on making a game with a $14/month subscription fee, even if I personally don't mind paying it for such an old game so long as it's entertaining.
Can players look forward to further power increases or lowered RME requirements to make us less reliant on the crafting/farming efforts of others (effectively sunsetting gil as a meaningful resource)? As difficult as it is to make a mythic now, a further declining population will make coming up with 30,000 alexandrite basically impossible. Not for nothing, given the circumstances I feel somewhat justified in saying that at the end of it all, I think we're owed a mythic grind 1/5th the size of the current one, or less.
You have it wrong, the Xbox Live account link is only for logging in on Xbox 360. It has no effect on logging in on PS2 or PC. You can only link on a 1-to-1 basis, PlayOnline accounts and Xbox Live Gamertags. Linking the account has no effect on being able to log in on other platforms. If you tried on PC right now, you'd be able to do it with no trouble. Your character is tied to the PlayOnline account, not the Xbox account.
http://forum.square-enix.com/ffxi/th...-our-hiragana/
Any chance with the removal of console clients, and thus the reliance on the ATOK IME that Japanese text input can be enabled for people using the English client?
to help inventory mgmt, remove all restrictions on sending gear/items/duplicate spells (the yoi can only hold 1 of said item) to character linked on same account.
increase the #of items you can place on AH too!
Just a suggestion, but if you want to install multiple clients on the same computer without using a third party tool, you could look into dual booting Windows and a GNU/Linux OS such as Kubuntu and install using Wine (multiple wineprefixes). For several years, I used to run 4 clients on the same machine and alt-tabbed between them using the Windows key + left key/right key on the keyboard. Granted I had to run them in Windowed mode and not full screen, plus I haven't tried using a controller, but it worked really well. Here is a little information about FFXI using WINE https://appdb.winehq.org/objectManag...rsion&iId=2739
Server merge before or after PS2/360 support drops?
Laptops aren't great for multiboxing anyway. Build a gaming tower with a decent amount of RAM, and run FFXI inside VirtualBox instances or such, and then you can have multiple FFXI instances running at once, each in their own virtual machine. Otherwise, the offiical client, on console and PC, only supports one instance per OS. You cna either use the unofficial fix, or use virtual machines. You already bought multiple consoles, what's wrong with multiple computers, when FFXI runs on the cheapest computers on the market?
This was touched on in a few earlier posts but I'll ask for more clarification are there any plans to put FFXI on any of the newer consoles? Even if it's the Wii-U it will be gratefully appreciated.
You could always buy a steam console and install windows on it :P