Well~ if ya get everyone to work together, I mean 18 people, 3 days for 1 relic, thats less than 2 months for 18 Relics, 1 each.
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Well~ if ya get everyone to work together, I mean 18 people, 3 days for 1 relic, thats less than 2 months for 18 Relics, 1 each.
Gil buys currency, it doesn't farm itself. What i'm trying to say is ~if a bunch of people do this prices of currency will go up as will everything else making the fire crystals 40k a stack again.~
WARNING HIDDEN CONTENT BELOW
What SE might do is limit the amount of stuff you can buy/convert per day like they did with fishing.
i tried this with a friend, those numbers quoted above sound great but after 2 hours it gets so boring its crazy and if you run 18 chars for this thats gonna cost you 18x £18 = £324 to buy 18 accounts plus circa £160 per month on fees
:/ I got lost somewhere in here.....
I think were at, cant beat em join em, but I'm not sure.
You think those guys care about the money? A single day I assume the RMT's can make that back! They've done the math and are in busyness for it. Just like me, after seeing those numbers I think a few people got their eyes opened. They don't care about boring either because they don't play for fun like you or me.:confused:
Just throwing numbers around to open a few blind eyes passing by.
I HAVE A BETTER SUGGESTION THEN BANNING PLAYERS.
Make a special JAIL server Chaos and just throw all the busted RMT, and stuff on it. This is win win for everyone. :rolleyes: It might even become a popular server.
No one gets banned. They can make as much money as they want. SE still gets to keep the subscriptions.
*blush shameful I know, but I just wanna go farm more cruor after reading most of them #'s, go rough up the brits(on account of em usually being asleep when on farming) to make me mules and go put in work... Lol, aweful I know... :/ yeah, they're contributing massively to our inflation... And that's bad, when I'm there, i find an army of zxutre, chfdsa, agjiyt, tarus, I'll be more inclined to report em.
LOL >>>
LM-69 Your account and characters have been transferred to the Chaos server pending further investigation. We apologize for this inconvenience.:rolleyes:
you have to wonder if this is really having an effect on inflation, mostly i farm and sell dynamis currency to buy other currency for that relic weapon i will have some day. But i have noticed no increase in prices on currency. surly if people were buying large sums of gil the cost of dynamis currency would have gone through the roof while in fact its gotten cheaper over the last year
They could be selling it for real money, building stockpiles for the new expansion or making EMP upgrades Heavy metal has gone up about 50% on my server it was once 100k now I see a lot of people with it for 150k or more. Someone is buying it for those prices because the players selling them at 150k in port Jeuno tend to offload 100's of them at the price. Unless these people removed them from the list or ninja lowered the price they sold them for 150k each. I'm not talking 1-5 of them It's 100's of them.
That couldn't possibly be because of a greatly increased supply due to dynamis currency getting easier and easier to farm, right? :p
First, we could do it daily, without even paying an entrance fee, and weakness triggering was added to let us get currency more easily. After that, we've seen several level cap increases, greatly boosting our efficiency in dynamis, letting us kill mobs faster than before and with less risk of death.
-edit- Oh and then there was also the implementation of white weakness triggers in Dreamland dynamis, which probably increased the supply of hundreds by quite a bit.
150k metals on your Server? Crap ima buy every metal I see and migrate, on my server they are nearing 70k lmao. I know it's against the tos and all and I'm not supporting what they do but in all honesty they aren't messing with our NMs or exp camps or really touching anything on the auction house that's common and popular, if anything their fell cleaves are getting people leveled up lol, not that leveling is a problem. The only thing about this that bugs me is it's dangerous for me to share Gil with friends I'm working on relics with because if I trade too large an amount boom, I get canned for jack shit. Currently I'm working on a relic with a friend and we trade Gil between each other to catch currency while the other person is at work, I guess it's even a risk to trade Gil to a mule too. That's what bugs me, risk of non rmt being banned for having Gil. While I know it happens, it shouldn't, no way playerbase will deal with illegitimate bannings in 2012.
Metals here are 100~110k with 8k Bronze/Byne & 6k Shells.
i am totally against rmt 100%. that said, please provide proof they have done anything wrong. slander isn't nice nor fun.
Easy way to fix RMT is for SE to sell currency themselves, or for idiot players to stop buying gil, just a thought.
What proof do you need? Trains of nude characters running around in matching paths. Farming 24/7 for days and even weeks then sending them off to convert. I don't think anyone would logically defend it unless they themselves had some type of involvement in doing it.
Slander?, WTF This is when you say something false about a real person or public entity that affects their ability to make money etc. These are in game anonymous characters that have no public recognition. The proof is here pictures, actions and obvious evidence that something is nefarious going on.
I don't know if you're trolling, being sarcastic or having serious insanity issues. Other then the internally logged data you don't need to be a detective to figure things out.
http://i47.tinypic.com/2hnqmpe.jpg
O.o so its been like how long, i've reported to GM's, even the not so efficient STF. And yet here they are still......
Again SE is quick to ban anyone using 3rd party software but when it comes to suspicious RMT activity they might as well give it some thumbs up cause nothing is being done about it. I also agree with the upcoming expansion they are stockpiling for the slim chance that new people will join or comeback to sell gil. Hell i got a /tell the other day its down to 6.99/mil now AND AGAIN i report this message and get the normal we'll look into it message.
You'd think SE would catch on that people with names of a cat typing on a keyboard would warrant something.
Other idea make it that trial accounts can't use AH/Delivery System/Trade. Make a new status like the yellow/blue flags beside demo accounts and make it a trial account has something like a lock or a clock by the name, and if they have over 100k gil their flagged for IMMEDIATE evaluation.
I need to get in on the wooden arrow market on phoenix, seems legit:
Wooden Arrow
Price History (25)
Date Seller Buyer Price
Aug. 31, 2012 Einesx Rogeph 13,079,638
Aug. 29, 2012 Soukocci Soukoooban 50,000,010
Aug. 22, 2012 Rogeph Docp 1,864,780
Aug. 19, 2012 Emmamary Yalaalaa 900,012
Aug. 19, 2012 Yalaalaa Emmamary 31
Aug. 19, 2012 Emmamary Yalaalaa 23,400,279
Aug. 17, 2012 Dereseo Tesoby 7,000,000
Aug. 13, 2012 Syuiro Nodotti 1
Aug. 10, 2012 Dhapho Dasieph 10,800,000
Aug. 3, 2012 Tuhd Qaazxi 2,900,000
RMT have existed from the dawn of this game, way before IGE existed. It's nothing new. Report the character names to the STF - then give them 6-12 weeks, and the characters *should* disappear... but don't expect instant action, I'm pretty sure they have a huge backlog.
The STF are proactively banning RMT: http://www.playonline.com/ff11us/rule/specialtask.html
This page shows that last month (August 2012) 1.5 billion gil was frozen and 1,151 accounts were banned for RMT-related activity.
Are you suggesting that legit players who bought the game would not be able to buy, sell or trade gear for the first month they played? They would quit within the first week. This is a terrible idea. Getting 100k gil within the first month is easy for a new account as well. If they get into an abyssea party they'll have 100k from the drops gained there alone within one or two exp sessions.
Doesn't matter much when the game already has a 'trial account' status for trial users anyhow nowadays, preventing RMT from abusing that, which was dreadful during the last time they had 'trials' where we were spammed non-stop with BuyGil spam.
Not much they can do to limit spam though on actual accounts other than just banhammering them as they come.
Those are two different things, actually.
You have one trial account thing that is entirely free, and prevents trading, /telling and a few other things. Then you have people who are on the first 30 days trial of a game they paid money for.
I was assuming Secondplanet was talking about limiting these players, seeing as it would make no sense to suggest limiting the free trial users in the way he suggested, when they are already limited more or less exactly like he suggested.
The problem is by the time the 6-12 weeks are done the money went from #1 traded to #2 mailed to #3 sold to #4 through bazaar and sent to #5 by buying something stupid on AH for X million gil. You can't track all of that or there would be more then just 1.5billion gone. Also out of those accounts how many were trials?
Then take away the free first month and make it that you have to pay, then SE can use that money to get more ppl on the STF to make sure that RMT are dealt with more swiftly. Also why would someone brand new to the game ruin their first job with doing abyssea ASAP? the servers are already plagued with players with amazing gear and no skill to use it. Even if they allow the player to buy on AH but not place items for sale.
The RMT group is taking advantage of too many things and SE isn't keeping on top of it. Even if SE made a quest you have to do with some lvl 70+ job to go to abyssea for the first time would also discourage RMT from doing it but since they all probably all lvl 99 with the skills of a lvl 1 it shouldn't to hard to find them.
One month of play time included in the initial game purchase is standard in the MMO world. If they didn't give people that, they would instead have to offer the client download for free. For both RMT, legit players and SE, this would make no difference in money spent/earned, so why even bother?
And I dunno what you mean by "ASAP". If you've spent 2-3 weeks getting to level 70-75, why wouldn't you want to finally be able to participate in what is the most efficient way to get mid-range gear, exp and merits? Even leveling from 70-80, you'd get enough 13000-gil-hachimakis, scrolls, and whatever to get way more than 100k gil.
An easy way to explain the problem is they don't ban RMTs fast enough, they still make profit, which means they still do it. If RMTs were gotten rid of at a faster rate & they were losing money or making very little they could be snuffed out, doesn't seem likely though.
i was talking about new accounts, you don't start off at lvl 70 you start off at lvl 1. If you can get to lvl 70 (which is almost impossible unless you book burn) in less then a month maybe you need to take some time off the game or be flagged. I understand people loving the game but i don't think someone new will spend days on end doing nothing but grinding levels for 1 month to get into abyssea. They have missions to do quests to get annoyed with. 1 month of blocked features won't feel that long with all there is to do.
What part of my post makes you think I thought new characters start at lv 70?
Never said I didn't talk about book burn. Yes, GoV leveling is fast, and it is what most new players use to rapidly gain levels. It easily gets you to 70 within a couple of weeks, with only limit breaks slowing you down. Those are however relatively fast to get out of the way if you make some friends over those two weeks.
that would be how you were talking about new accounts then talk about level 70. And also getting from level 1-70 in 2 weeks through book burning your just senseless grinding, thats not playing the game your just existing. When i joined the game years and years ago it took me almost 2 weeks to get to lvl 20, and i was having fun doing it running around doing quests and even getting a subjob.
They could easily lock a lot of features in this game for the first month and not effect new players too much.
Kinda funny though how you put down the idea of how to stop RMT's but fail to give one for yourself.....
Nevertheless, this is how most new players are playing. They are grinding to endgame as fast as the game allows them to. They don't want to be low level any longer than they have to, why do you want them to be?
Suggestion: STF members should get in-game avatars similar to the GM's judges. They should be Odin-type and have the power to Zantetsuken auto /followed hordes of RMT/cruorbots and cut them all down simultaneously. Do it. DO IT.
nice idea but a big flaw with that.... they would miss them all and maybe just maybe get 1. I love the idea someone had where they should just send them to a different server called chaos pending investigation. They can still play but the gil can't go anywhere harmful, and if innocent they can be transfered back to their original server.
7/1/2009 - 7/31/2009 31,630 Approx. 2.7 billion
5/1/2012 - 5/31/2012 1,417 Approx. 2.4 billion
Must be way easier to make gil these days, less overhead
Heres how you fix it, anyone with a name similar to shdkah is flagged as someone to keep under watch. If this person partakes in cruor runs, they get contacted by a GM, whom would talk to the player in order to assess that it is not a RMT, RMTs do not speak to anyone, I wonder if GMs are the exception. After this if the zone has 3 or more people with this same condition, a GM goes to that location to see them. If there is a line of them, and the GM is being ignored, ban them, RMTs are gone, and no innocent person is harmed.
Its pointless to attempt to get rid of RMTs then. They have no way of removing them fast enough for RMTs to have cause to leave, so doing what they are is really a meaningless effort. In honesty though, I'm surprised SE could not take legal action of some sort to have the websites for RMT shut down as it voids an agreement the users must have agreed to, if they participate in the sites activities.
At first glance it might appear that way, but when you consider how few of us remain, and how much gil they apparently farm every month that gets locked up, we would be looking at what? 2 dollars per mil? 1? I mean they got to charge a price that unloads so many billions of gil that's making them no real life dollars. Mighty tempting to many of player to skip all that hard work in favor of paying out 100 bucks for 100 mil rather than spend weeks earning it.
It keeps inflation in check. That's good enough for me.