ZOMG if i have 99 jugs on nazana i would never leave abyssea i would take 20 stax of 99 pet eta biscuits and just go insane
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ZOMG if i have 99 jugs on nazana i would never leave abyssea i would take 20 stax of 99 pet eta biscuits and just go insane
I wish that the mog sack, locker etc would have the possibility of auto sort. For crafting it would be wonderful if we could have bigger stacks. I dont know why logs couldnt be stacked. Making something like shihei takes a lot of room just to get started. Its a royal pain. I have a mule just to hold shihei materials. Just to make a few toolbags is daunting for space especially since the new abyssea gear and items takes so much room.
Making linkshells key items would be lovely. :D It would have to be done a bit differently or you would have all your pearls showing in the linkshell list every time you went to the selection menu. It would also have to have a delete feature both for you and for the sackholders to bust. MIght just be too much work.
Since i have been crafting recently... (7 yr player just now crafting, i suck i kno ><) i wholeheartedly agree with crystals stacking to 99 and perhaps clusters to 12? i HATE having to carry around 7 or 8 inventory spaces while i'm trying to get none-stackable mats (currently goblin/moblin/bugbear masks) i end up throwing something away because i accidently fill up my inventory. Consequently, it would be nice if the afore mentioned masks could be stackable, you can stack hats in real life if you fold them properly so why not the masks?
lol no you don't suck. I been playing for about 10 years...and just started to level mine as well >.>
But omg yes! stacking those masks, and beetle shells, hides, etc would be soooo nice! with all the equipment needed for jobs, there seems no room for synth mats. ( I actively use 3 mage jobs, 2-3 dd jobs, and am attempting to low equip level another mage job... so umm ya ><) Between gear, trial weaps,...seals...crests... etc, having mats stack that currently do not stack would be great! (would love to finally get at least ONE craft to 60...lol)
Would it really be that hard or horrible to just make every non-rare or augmentable item stack?
As much as I'd love to be able to stack grimmonites (and would actually consider selling them at the AH instead of npc'ing them all), I understand why large fish can't stack. It would be impossible to maintain a large fish's size and weight if it was stackable. Still, it sure would save me a lot of inventory issues when I'm fishing in SSG if they did stack.
in just the opposite I think stacks of geodes should be decreased to 12.. its a lot easier to get 12 geodes and sell them on the AH then getting 15 and have to single sell each.. and buying 2 stacks for weapon upgrade is more feasable then buying 99 and selling 70+
The market will be good initially, but you'll be looking at needing at least 45 Honey, Sage, and Distilled Water, and crystals. I don't believe people farming Honey or crystals will match up, and from the server I'm on that's about 416g per Honey while the NPC cost of Sage is around 166g. Throw in the water and the crystal at 150g and you're looking at 732g per synth. Building a stack of 99 will run you 32,940g at 45 synths. More realistically, I'm going to say you'll need 60 synths to do it, so that becomes 43,920g. Keep in mind there are NPCs that effectively ceiling the value of Echo Drops (~832g). The AH cost may exceed them from time to time, but when that number goes too far past, people will either divert to the NPCs or you'll get people buying from the NPC and relisting to make their own money for nothing.
In general, the medicine market is terribly volatile when it comes to Echo Drops, Silent Oil, and Prism Powder. It only takes one person to start a spree of undercuts. We're past the days of ToAU where imps are one of the EXP mobs of choice. People will not be chugging Echo Drops in the extreme that once you get past the initial post-patch sales, you'll be seeing more than a couple stacks a day selling. When things start selling slow, people start getting more willing to unload at a cheaper price just to recover their investment. At 10k for a stack of 12, a drop is a whopping 13g profit. Do you see people willing to pay 85k or more for a stack of drops if you want at least 100g profit per? I don't. The moment that drops to under 73k, you're losing money. You'd be better off NPCing Holy Waters at like 350g per where every HQ is a guaranteed, instant profit.
Basically you'd need to triple synth yields and third NPC resale costs for the affected to put things back into reasonable time investments. Even then, profits will be paper thin.
if they change the stack amount on items they will also change the yield to match they have done it before
Not exactly. Bolt heads were changed from 12 to 99, for example, but the synths are still 6/8/10/12. Since a lot of these are multi-skill synths, HQs are also more difficult to come by.
Everything.
I think 12 is fine.. 99 would be too much for some items.. and make it more difficult to sell on the AH
One example is its hard to sell geodes on the AH as is because you either sell them one at a time or wait forever to make a stack of 99
My AH slots are valuable.. i can't afford to sell one thing at a time >_<
an option to sell 12 or 99 would be nice but i'm not sure if that is even possible.
i hope ppl from SQEX actually read this and take stuff in consideration _(._.)_ ....
I would hope to see Abyssea's temp item to be stack-able >.> all too often we get good temp item from gold chest and we already got it, and we reluctant to use the good temp item (like revitalizer, megaelixir, etc) b/c we afraid there may be a more "needed" situation for them
(of course i know the temp item are tmp/rare/ex, i'm saying don't make them rare so we can hold more and stackable!)
I didn't read everything in this thread, so if someone already suggested it, great
w/ all the concern about AH sales, how about if we just keep the old 12-stackable sell-able at 12 a stack, but also allow for 99-stackable sells. AND keep the craft recipe the same quantity of yield. So for example:
in AH
Echo Drop
Echo Drop(12)
Echo Drop(99)
==>3h food!
One more vote for Emp items. I have over 40 clogging up my safe right now. Each of those represents a vendored low-level piece of equipment.
ofc most of just will take too much but i do think making hides etc stackable is very nice for crafters. I am a cloth crafter (not too high yet) and i like the idea to be able to stack all my threads and cloths stack :D would be even nicer for some synth to make them stack up to 99 :o
i like to see alot of peoples ideas. medicines are quite nice too bc i hate to bring more than one stack of echo drops to an event. and to know if i do take ONE stack, sometimes i run out of it in 1 fight @.@ thats annoying =(
and good to hear some emp. weapon people think the same about the 2nd / 3rd stage items to be annoyingly NOT stackable and wallpapering ur MH >.<'
i think the need is highest in emp weapons and craft items imo. Even tho people dont make those emp weapons, if they are stackable ppl can get some 'lost and tossing anyways' ...uh sobek hides etc to be kept and they can consider themselves if they want to actually start making an emp weapon after having so x many drops... It should not be a 100% decision up front of the trial like; will I be able to/ shall i get so many items? even knowing they wont stack? ; i hope SE makes them stackable so people can think with a few hides in their possession or helms or w/e u need if they want to start the trial or not. Makes a lot things easier ^.~ i think for any of us :D
Lets just be done with it an make all the non-stackable items go to x12 an the
ones at x12 that'd benefit from x99 be set as such.
This is meant for "items" not weapons, gear, an such. So lets not blow this out of proportion.
I wish taru were stackable.. they are always getting in the way and i'm tripping over them :\
I think all items that are projectiles i.e. arrows should be stackable for some reason SE won't allow elemental arrows to be bundled like all others and whats up with cannon shells only being up to 12 only and not bundle capable either.
I for one would like to see all the items that are not stackable currently made stackable, I am confident this isn't to hard for Se to accomplish, since it would be just a matter of cutting and pasting the actual preexisting written program and chaining the names. This fact has annoyed me for years, because I do allot of farming and have to strip down to near nothing just to fill my inventory with none stackable items for crafting. Not that many still craft, I do just to break up my time from going Abyssea blind.
I also forgot to mention I do have the current maximum storage slots available for farming.
I wonder if they would rework the leathercraft / woodworking / smithing guilds to sell stacks of hides / logs / ores....
Everything.
Automaton Oils from 12 to 99 would be awesome.
It's a matter of convenience, more than necessity. Just a commodity, but would give me 2-3 inv spaces used now with extra stacks of oils.
Logs for WW should be 12x
Flour (and every other damn cooking mat that isn't stackable) should be 12x
Crystals to 99
Clusters to 12
Yeah of course Empy upgrades.
the problem is the 2nd and 3rd tier items. U get them along doing shit in abyssea, by getting +2's or doing zones bosses for ur ls etc. etc. And u just get running over by THEM, tier 1 ain't the problem bc its 'easy' to get there (the first trial where u need 50x items) and give them to the crate in jeuno. that is just a matter of running around. But u cant already give so many items for the trial AFTER it, the 2nd and 3rd tier. I had to let some tier 3 items 'drop' to other people who don't care about the items bc i just simply didn't had room for it (and i really have max on all spaces).
To generalize the idea to stack up empy weapons it maybe easier for SE to implement a good system for it, so they don't 'forget' or 'miss' out an item being tier 2 or 3.
or maybe a better idea:
People who have started an empy weapon and are on trial 1 of the 50x items, just CAN'T do anything else after it's completed to do trial 2 x50items and then trial 3 x75 items, right? Well if the moogle can just be nice enough, bc it knows we don't go on an other path after one is done, to make us 'give' our tier 1 to tier 3 items to the crate already, regardless on which of the 3 we are, then we can already 'work' on the trials ahead without loosing time or space,.... maybe an idea? then we don't have to make them stackable if that is too much work =)
Please all Empyrean weapon items, thankyou ^^
hehe thats right :D ^.^'