This thread should die considering that the OP is already lv99 PLD a week later.
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This thread should die considering that the OP is already lv99 PLD a week later.
Just to clarify, the OP is not actually "feedback". Feedback is generally constructive criticism, either negative or positive. The OP is actually closer to "insulting".
This fight is kinda like the old school rdm maat fight but without the enfire. Yes, rdm matt fight was this hard.
The people complaining the fight is hard are obviously not farming the weakening items for it. Just beat it for my 2box mule and it was a laugh and a half, and we weren't using an 'instant win' job set up.
They should make an alliance based version of this fight, separate from the level cap BCNM. The alliance based one would have completion of the limit break quest as a prerequisite, be made to be a challenge to an alliance of level 99 players, and of course, have cool and fancy gear drop.
Even 2 BLMs and 2 tails can easily win.
Edit: Look OP, everyone on here was complaining how all the other genkais were too freaking easy. They were begging Square Enix for a challenge. So Square Enix made a fight that was a little bit difficult to figure out at first. It's really not hard now that it's been figured out -- the only reason it'd still be classified as hard is because you aren't taking the time to review before you go in. Your party isn't taking the time to figure out a strategy before charging in like Leroy Jenkins. Well guess what? You can't win this battle by running in like that.
I've helped several parties now who got mad at me when I tried to set up a strategy. "Let's go, I'm anxious and want to win!" And when I told them I was sick of them being impatient, they got even more butthurt. Knowing that we were going to lose with whatever stupid, small plan they had (we go in and use tail at Hundred Fists and win!!!), I went with them anyway, and then I laughed when we all ate dirt three or four times. Even more disgusting were the people who didn't even bring a single reraise with them. You know, you can grab a reraise scroll from the Conquest guy, use it, grab another, and then head out to the BC. That's guaranteed two reraises.
Even more hilarious, though, after the wipe, were the people complaining. "Oh my God this is waaaay tooo haaard!" Of course it's hard; you didn't use your brain. Use your brain and you can win. Ask what jobs people have. Bring Reraise. Bring food. Know the jobs you're going in with and have enough tails to follow through with the best strategy those jobs can give.
And protip, don't tell people who are already level 99 that you know what you're doing when you're still stuck at 95. kthx
Most people that complain about this beat it within a few days. I would imagine they will add an easy mode way to beat it with the next update though, for the few straglers that just can't get past it (maybe a clone of maat fight or something)
This fight was actually one of the decent things they added the last year, far better than the stupid level cap quests that came before (80+)
His complaints hits several issues:
- BCNM favors certain jobs xyz: very very true, but normal set up (tank, healer, dd) can win, people either go with zerg strategy,mana burn strategy, or pet strategy. That is at least 4 different ways to win. If you go with casual corners who level their job via aby express and have not yet spend a good 2-4 weeks soloing to find out about what these jobs can do - may want to revisit strategy since this has high chance of fail. This bcnm is not very easy for casual corners players unless they have 4 other people who will take them to win, 6 casual corners = 90% fail.
- OP is having problem finding party below lvl 80s as melee DD. Note to OP: would you please grab the lvl 65s-70s and do pages in Boyahda Tree or Zeruhm Mines? Each page average 3500 xp, with 4-6 people you will get that much in less than 3 mnts. Not to mention you get to reach lvl 250s skill ups or higher. This is NOT difficult concept - either come in with your high demand jobs and key with your low lvl jobs later when there is opportunity. Or try alternatives! Nowadays FFXI does give you aby alternatives - and there are A LOT of NON ABY way to get to 75-80s.
You're a paladin. You shouldn't have had any problem getting this done. And since you're level 99, you clearly did.
Any party formed with roles covered and people planning a strategy and executing it propely can win this fight just fine. Some jobs make it easier than others, but all 20 jobs can be part of a winning strategy.
This fight is not especially hard. Stop trying to say that it is.
On my hume rdm back in the day Maat fight wasn't near as bad as this thing is, now if your elvaan or Galka ouch....
but anyway, I can see how it can be easy to some and hard to complete for others and its not that its a super hard fight its just that the people who go into these things take the easy way out and want a very specific set-up weather its because that what everyone else does or because it became the easier way to do it.
Why would people invite regular DD to divine might back in the day when it was easier to just blm alliance the thing for a sure win? because people are lazy and lack the skills to come up with tactics to play with what they got.
Id just like to point out i have conformation from either Linkshell members, myself or friends that every single job can enter and win the BCNM with a proper set up.
Here are some rough examples
-MNK MNK MNK DD (WAR BLU DRG SAM DRK PUP) WHM (RDM or SCH) SMN. Jobs so far 11
This set up has been used over and over, with 3 MNKs a decent SMN any healer or for that matter sub healer (TY /whm, /rdm if you are 99) will suffice. PUP can replace MNKs as needed, and DD are limited to a single slot but more on that later.
-BST x6 (maybe 1-2 SMN) Jobs so far 12
In this yes the job is specific but thats what happens when you bring a solo job to a 6 man fight. (still waiting on those "less isolationist" updates for BST)
-PLD DD x3 (same list as above but now including NIN DNC THF) a good WHM and one of the following (COR BRD SMN) Jobs so far 18
This is likely the hardest of the set-ups but it is possible and does not take a elite paladin, bring a tail or 2 for 2hr so to help if needed.
-BLM RDM SCH RNG of any combination x6 Jobs so far 20/20
This one needs preparation since the players will need 3-4 tails but, assuming you get those its a mage free for all, bring your best nuke/dmg gear and go to town.
A few final notes, while these are not exact set-ups they are the basic pieces, jobs can change and no premade set-up can account for players ability. If Mr. WHM only wants to cast Cure IV maybe you should get the RDM with fastcast. The last thing I want to point out is the enfeeble item was made specifically to make this BCNM easier. Any player choosing to ignore it accepts it will be harder, this is no different then attempting Promy fights without items (post nerf pre uncap). If you are going to complain do it after you have lost with 6/6 tails. Otherwise level sync to 30 and do a dry Promy fight come back with the results.
These posts on "OMG the fight is so hard" is so dumb.
Simple Answer: You Lack Skill, and Knowledge of the fight.
1: Get 2 Rarab Tails.
2: Get a RDM/BLM.
3: Use TAIL.
4: Chainspell Stun.
5: MURDER IT.
If tail wears off...
6: Use Tail #2!
7: KEEP MURDERING IT WITH PERIODIC STUNS.
STOP CRYING BECAUSE YOU CAN'T WIN. IT'S A COOL LITTLE BC.
Your lack of attention, use of abilities, spells, ja stuns, ws stuns are HORRIBLE. Use what you have available to YOU.
THE ABOVE STRATEGY WORKS WITH ALL JOB COMBINATIONS!
That's right! The more tails, guess what? The easier!
You want the real fight?
Get a WHM with a brain, a BLU with a brain or a RDM/BLM with a brain. Then get a group of DD's of your PICKING. ANY. WILL. DO.
Done.
Go level.
The only reason why this bcnm is terrible idea is when most everyone is 99, it would be a bit of a challenge for new or returning players to get help. Most of them will have to level at least one of the xyz jobs (summoner, beast, monk, black mage, red mage, scholar - at the minimum 1 or 2 of these jobs), farm the tails, and then shout for help. Without a LS who is willing to help you - you will face with the daunting challenge to get 5 other random people to help which can take between 30 mnts or longer. There is no other options for returning players or new players that want to do this say, 6 months down the road, either find 5 random people, or find a good LS - end of story - and also know your jobs :)
I did it on BRD.
Maybe that was a dream though.
I think I see where you're coming from....but, by the time they've gotten to 95, they SHOULD have made some friends along the way, most likely gotten into an LS, etc.
Now if they've essentially bought their way to 95 as a leechand have not made any friends of any sort.....that is a completely different problem that has absolutely nothing to do w ith the difficulty of this fight.
You forgot 1b: Move to an alternate universe where the rarab tail items drop with a reasonable degree of frequency.
Also, having a busy LS and friends list is also a product of being of a nationality that plays in large numbers, at the same time, for a similar length of time, I.E don't be European.
I totally agree that given the correct level of organisation, this fight is straight-forward, however, having to stage-manage those conditions is annoying.
(1)I went help a friend few days ago farm his item, i asked him come thf,: I spent more time runing to camp than killing mobs to get 2stones and one fosilzed item(already had the other one)
Drop rate are good on 96+monsters with TH.
(2)
i'm european and had no issue farming items (on update day+1) and doing this fight with LS, it's not voidwatch you don't need 17 other people, just 5
95 THF and I've never even had a fossilised bone. I'm actually surprised to see such a baffling argument. Some people go 0/double figures on drops and some people go 1/1 on things.
I'm playing now and there's 1 other person on my friends list online. I completed this quest at 4am my time. Maybe you like grey circles under your eyes. I don't
lol all this talk has me stressed out. I rerolled a character a while ago, and most of my friends have all done the quest... and I know some of them are kind of baffled that I rerolled, so I don't feel too comfortable asking for help (for this in particular, anyway). To boot, I just dinged 95 thf last night. O_O . Hope I don't have to level one of the "good jobs for last genkai quest" in order to get my Thf to 99 >_< .
I have to say, though I enjoy group content a lot, I'm kind of baffled that something as intrinsic as a level cap quest, has to be 6 manned. I mean, out of all the genkais, the only other one that is really not soloable at the cap is the one that takes you to xarcabard to kill the coeurl and hound and w/e else. I went with a 95 friend and even then it was a long fight, if easy for him. Granted, back in the day, you'd have to take a couple of 75s, and if doing it at level cap, probably an alliance. But all other level caps are completely soloable, if long and/or complicated (the crests come to mind. took me all afternoon but soloed it no problem).
But man. Getting a group of 5 people together right now to do this might prove to be daunting. We'll see what happens. I'll report back here when I successfully overcome this stepping stone.:D
meh...reran this for some lsmates last night that were having trouble with a pickup group---they had lost a couple times in a row with them. So, BST friend grabbed me on my lolSMN (haven't gotten Alex yet...haven't had a need for that "cheat" yet, somehow manage just fine without it), had a PLD, MNK, SCH....forget what the 6th was. Went in to see what we had to work with, lost at 35% without any real strategy. BST (our resident strategist) noted a few things that needed to be tweaked, went back in and got their win.
A few main things (as has already been stressed) damage mitigation for the tank (phalanx, SS, Shining Ruby, highest Prot/Shell you can get, highest Barfire you can get), lots of curing support for the tank (all mages need to be watching hp and tossing the cures as much as possible, and yes, putting up your highest regen going in helps too), ONLY the TNK in front, every one else behind or to the side and just out of his counter range. Oh, and bring a couple tails for when things go south so you can recover (ie: someone goes down).
Got this win with no special gimmicks, just a strategy that fit the group we had at hand....adjusting it to cover any thing that needed tweaking.