+1 vote for /gearlock. No need for a bunch of new slots.
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+1 vote for /gearlock. No need for a bunch of new slots.
We really need a PM feature so I could ask Urteil to come back to his thread and update the OP with the /gearlock idea. Mainly because I don't expect an SE rep would have time to actually read all of the thread, and would just submit the original suggestion to the devs which they'd swiftly shoot down.
If we got Vanity slots would it be limited to only gear your job can use? Otherwise you'd see WAR's wearing BLU AF or something. I would wear Level 1 RSE in vanity slots with a Butterfly Axe but actually be in AF3+2 with Ukon.
id love if they created more vanity equip like something the npc use
they could do a quest to get some epic stuff like lion vest or prishe etc.
OP appears to have abandoned his thread. Bumping in the hope that a rep will read it.
If not Vanity slots, I don't see why we can't switch stats from one piece of armor to another via synergy.
For example, if you enjoy looking at your Doublet, but really want your Goetia Coat+2 stats, you can transfer the Goetia +2 stats from the coat to the doublet, and the doublet's stats to the coat. Would also need to change jobs that can wear it to match what the initial piece of armor wears and vice versa.
Romanova hit it right on the nose. Your "fix post-Abyssea" QQ has nothing to do with this suggestion; this idea does not somehow "take the place" of another adjustment to the game. It makes no sense to jump into a thread about something completely unrelated and start telling everyone they need to be complaining about something that bothers YOU.
Yes, your post made no sense and continues not to have any relevance to this discussion or any other discussion on this forum, unless the discussion is about "fixing post-Abyssea."
I didn't really think it would be this popular.
So I updated it.
Bam.
Part of my idea for an update to Ballista included "Uniforms" and "Signature Appearance" which was a concept very similar to "vanity slots"... I'll copypastehide it here. I support the idea for the /gearlock command, or something similar, rather than a secondary "equip menu", since the command requires no new interface menu design.
During "team games", players are given "Uniforms" for their teams based on the Aptant Sets ("Ebon/Ebur/Furia" Breastplate: Cuirass, Haubert, Mail / Frock: Bliaut, Talar, Coat / Harness: Togi, Jerkin, Vest) perhaps with Nation-specific flag color schemes/features - red/blue/green. With this feature in place, no matter what gear a player is wearing, the "Uniform" is all anyone else will ever see. When a person switches gear, their uniform does not change, so they will not blink. Armor swapping is no longer penalized since it cannot be used to avoid targeting. Weapon swapping, on the other hand, would still cause blinking and be penalized as all swapping is currently.
During PVP events, each person can customize their "Uniform" with unique models gained through Ballista points. Extending this functionality to normal gear would be a step in the right direction for the rest of the game too. If it is not too difficult, this system could be put into place for all players to create their "Signature Appearance" by "equipping" any gear in the appropriate slots, so regardless of whatever actual gear they're wearing, this appearance is seen by everyone else. There would be 2 ways to see through the Uniform of a player. The first would be a filter type setting that either shows or does not show any Uniforms; so those who chose to turn Uniforms off will still be subject to seeing people blink (this would be disabled during PVP). The other is the "Check" command to see their actual gear as well as gain access to their bazaar, read their bazaar comment, and see their title.
I find this really unnecessary.
...It's a cute idea and such, but still. No. :l
Not only is this a drain on inventory spaces, fashion isn't really the focus of this game [except for Brygid], and trying to make it such is a bad idea, I would say. I mean, sure, whenever I'm not fighting, I switch out to my Wonder Maillot/Trousers, and use Treat Staff II outside of fighting, but that doesn't mean I need "Vanity slots".
I think we should focus on more important things overall.
PS: This is just my opinion, that is all.
I support this idea. No, it's not "necessary", but it'd be fun. That's what games are about aren't they?
One of my favorite features of Aion was the ability to chose how your armor looked thro reskinning one armor set onto another, so I'm definitely for Vanity Slots. If SE played it cards right, they'd implement this and sell a few custom vanity armor sets on their website for extra income.
Glad to see this back on the front page, I was worried it was dying off. I'd love to see one of the moderators comment on the gear lock idea, that sounds wonderful.
A new interface for something like this is probably out of the question, but I know someone mentioned an NPC. I don't see why we can't trade a piece of equipment to an NPC for them to "inspect," and make for us a copy that can be "worn over our current equipment." You could choose from a list for each visible slot of stuff we've shown to the NPC (armor and weapons). No extra inventory space needs to be taken up. I'd also say yeah, if your job couldn't equip the gear in the first place, you can't wear it as vanity gear. And do you know one awesome thing about something like this? Gear swaps wouldn't cause blinking.
Ultimately it would depend on how intertwined items are with their specific dat file paths. I can't imagine it would be too hard. But I've been wrong before.
Awesome, thread is now 20% cooler with /gearlock in OP. DEVS READ PLZ.
C'mon reps, pass this little gem on to the devs please.
Love this idea. Very much. If it gets implemented I can "wear" my Naglering again!
gearlock is a good idea.
That it is.
Still no reps have passed along the awesome gearlock idea to the devs? Throw us a bone, guys.
I personally don't like this.
I love how FFXI has it setup, all other MMOs have this "Avatar" system and i'm a little tired of it personally.
I like how your equipment is what you wear, it makes what you're doing a an actual game instead of a fashion show.