You can open it.
It leads to a Strange Apparatus, Which is a Zilart Structure, its used in a mini-quest to get items (I explained this a little on page 1!)
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You can open it.
It leads to a Strange Apparatus, Which is a Zilart Structure, its used in a mini-quest to get items (I explained this a little on page 1!)
If I recall correctly - bahamut and his wyrms attacked the zilart installations the ro'maeve area. Id probably say that the damage in the hall of the gods and ro'maeve area was caused by kuluu and wyrm attacks. Just like the damage incurred in sky. Cermet as you know is pretty much everlasting. The crags are all in perfect condition. Only sustained attacks could probably destroy those installations. There are pictures in the temple of uggalephi that back up this.
If you go near the SE corner of South Gustaberg (very close to where the Abyssea-Altep maw is now), you can see what looks to be some artificial markings/dwellings in the mountains above. Is this just some kind of graphical coincidence, or is there something to it?
Here's a pic:
http://i52.tinypic.com/2uqbsbk.jpg
Its part of a rail system that was originally planned for Bastok.
Working purely off rough memory, the reason it never came together involved the devs feeling it was too advanced for the setting in XI.
Story-wise how does changing your job work? I mean if your a NIN then switch to WHM how come you suddenly forget how to use a weapon in your left hand? Do the moogles give us amnesia so you can't use our other abilities or something?
Are Mithra furry, or just tan?
In one of the missions involving Fei'yin, a NPC says they found ruins similar to Fei'yin on Cape Teriggan. What is this supposed to be?
If you zone into Lufaise Meadows from Valkurm, there's a ??? at the top of the tunnel. What is this for? It is not for any CoP missions, and it is not the ??? for the ram NM.
South of the same tunnel, if you look over the cliff, you can see what looks like a small village. Any story behind this? Note: I'm not talking about the fomor cliff with the view of Tavnazia.
There's a small mention of Alfard being the primary threat that wiped out Bastok. Is there any similar story to Orthrus and Apadmak?
Why is Kingslayer Doggvdegg in Limbus?
Why... do... Sea NMs... talk... like this?
If you were just woken up from thousands of years of slumber i'm sure you'd have to catch your breath/remember what you were saying too :P
What is the purpose of Cactuar Needles? Cactuars have dropped these since 2003 and yet they are not used in any quest or synthesis recipe. The same held true for Nidhogg Scales but you gave that a purpose recently (albeit a really underwhelming and lame one). While we're at it, what does Doll Gizmo do?
The damage to Sky and Ro'Maeve is for the most part natural erosion. Ro'Maeve has been battered by over 10,000 years of rain, lightning, golems stomping around, bombs, running water, and the roots of the Sanctuary's trees are breaking through the foundation. Sky has had 10,000 years of high winds, the streams, and plants wearing it away. Neither of these places have had any upkeep either, and monstrous "gods" have claimed them as home. We know the high concentrations of magic have created violent monsters too, as seen by the weapons and the pirates they slaughtered in Sky.
The creatures of Lumoria have been locked in a timeless paradox for over 10,000 years. Some of them are fading out of our dimension, their physical forms gone and naught left but quasilumins. Talking...Like....This......Is....Supposed....To....Express.....That....Like....their....Words....Are...Traveling....Far.....
Tu'Lia has had upkeep. Groundskeeper, Sprinkler, Steam Cleaner, Dustbuster.
One thing that always freaked me out was the slanted trees all around the Jeuno areas. I believe its explained in a story, but I can't remember which.
It was an explosion near Qufim Island, I don't recall what exactly, but it blew up a large chunk of the land in Batallia, Sauromogue, and Qufim Island.
I believe it had something to do with Sky and the Cermet spines. the Blast originated from close to Delkfutts (Hint though: Im betting Qufim wasn't always a "Crescent shaped" island, go check the coast lines by Delkfutt/etc, They're charred black like the ones in Bat/Saur because of the explosion)
most of the grass in every area of the game is taller than the taru...why can't we trick-I mean diplomatically convince the mithras mow saruta for us at least? some of us poor little tarus get lost in the tall grasses and get confused ; ;
I don't think the names of sky mobs are specifically what they do, their original names are long lost and the names they have are arbitrary names given to them by adventurers. We're in the gardens, lets call em garden related names.
Even if they are programmed to take care of sky, those despot placeholders really suck at groundskeeping btw, there don't seem to be very good at it. The overgrowth is running rampant. Trees and grass have borne through the foundation of sky itself, as evidence of the roots everywhere and tearing through the ground/sides, and the grasses and mosses growing all over the ground and constructs. The state of sky itself is a testament to their failure to do their jobs.
The Shu'Meyo Cataclysm has been given many potential causes, but the blast area originates from where Al'Taieu would be if the crystal line defense system wouldn't have sucked it into the last mothercrystal. Possible causes are:
The attack on Fei'Yin caused a power surge in the crystal line, the celestial capital was a hub of the crystal line.
Bahamut's full powered assault on Al'Taieu.
The activation of Al'Taieu's defense system itself, seems possible as it put Bahamut out for a long time, with almost no harm to the city.
I believe all three of these happened in rather quick succession, and they all seem to be extremely powerful events in the Zilart war.
thats right, Now i recall.
The defense mechanism was to send Tu'Lia into the Crystal or something like that. So Tu'lia was Sent inside the Galkan Crystal (The same reason Galkas "reincarnate", its because they have no mother crystal, its inside Tu'Lia, which is inside the crystal...)
Thats why the zone "Empyreal Paradox" is named thusly. The Crystal is inside the Capital, but the entire capital is inside the crystal. So its a Crystal in a palace inside of itself. Paradox.
Thats what cause it i believe, was when the defense was activated and it caused that.
You are correct.
The Zilart were trying to revert Vana'diel back to paradise, the Kuluu sabotaged the plan which caused the meltdown that drastically changed some environments and scarred the land.
Al'taieu seems to be the "missing" part of Qufim Island as Bahamut rises from the Shu'meyo Sea at the beginning of CoP. The palace defense mechanism that shifted the whole palace into the Al'taieu crystal was also the device holding off the Wyrmking at the time.
What magical force causes every door in the game to close on its own, and why is that force so impatient?
What sort of evolutionary mutation is the backwards foot on beetles?
And along the lines of 'zonelines which lead nowhere': the second portal platform on the final floor of every salvage zone. One leads back to Nyzul, the other does bupkis.
How come a bald hume can put on a hairpin? With animal glue or something?
There is no washroom/restroom in FFXI... There is only brown magic.
My character haven't really taken a bath ever since she 1st started out in FFXI... the only 'bath' i have seen in FFXI would be the Dangruf wadi and only goblins bath there. Goblins are cleaner than us!
How can the colibri take out our food with its tongue? I already ate my meatkabob and that bird french-kiss me with its tongue to pull out the food from my stomach?
BTW, get out you giant Galka in the changing room in Lower Jeuno! I want to try on this outfit here and you have been taking over the changing room for a VERY long time now!
how come only whitegate mobs have fleas?
has diabolos ever met freddy krueger?
why do AF1 pup galka's constantly stalk my taru.... I HATE CLOWNS! i'll never unsee those horrid galka clowns.
why do only taru have trouble climbing the paths in Crawlers nest?
Whats with the little path by the AH in Ru'Lude gardens that's roped off? Did they think it would be funny for people to walk off and go splat on the floor below?
That's what it was!
Nice.
Side note, Karbuncle, I'm totally going to find you in game later, haha. :P
Does anyone remember that site that had all of the FFXI storyline more or less novelized? It was like the greatest site ever, having missed out on finishing much of the story, it was fun to read through all of the background for the events and the happenings in chronological order.
i think you can read all (or most) of the game text on wikia. just click on the mission path you want, go to the bottom, and then click the next mission. not very 'novel' like, but if all the dialog is there, still viable.
So how come we have diaga but no bioga?
What? I never said it wasn't going to be a silly one.
Pulling something out of my ass?
Divine Magic is radiant. Divine Magic is derived from elements which radiate energy, making it easier to generate an "area of effect" -- pun intended.
Dark Magic is the exact opposite. It absorbs light, and has a tendency to collapse in on itself. Making it harder to expand it into an effect that spread across an area. That's why Absorb/Aspir/Absorb-Stat abilities draw from one place and "collapse" into another as single target.
How did I do? lol
then how do you explain sleepga?
its dark element tho, just because its an enfeeble :P w/e then lol
The cermet headstone near the Cloister of Gales is made of the same material as the Fei'yin structure.
This is a tough one.Quote:
If we assume Doggvdegg fell into the Crystal line after the battle with him in the WOTG Sandy mission then it's possible he remained there in limbo until the Al'taieu crystal became linked to the system during the events of CoP.
It isn't exactly impossible seeing as Lion pulled off a similar stunt that sidelined her from the conclusion of Zilart until the post-CoP followup in Apocalypse Nigh.