Mostly what ive gotten from you, is you seem to think you know whats best for everyone and how everyone should enjoy this game the same way you do.
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Mostly what ive gotten from you, is you seem to think you know whats best for everyone and how everyone should enjoy this game the same way you do.
I like how you asked that question then didn't put dynamis in that list...wonder why? Not that it has anything to do with raising level requirement for abyssea (which would be pointless, SE made it 30 for a reason). Also, has it ever occured to you that asking him to quit because he wants something different, is like telling you to quit because you want nothing different (also like telling everyone who played the game long enough to keep it alive long enough to get things changed in the first place, abyssea, to quit. Guess what they didn't do? Well, THEY whined about how difficult things were, and guess what? They got their whining answered.).
It should be pretty obvious why I didn't put dynamis in that list. It's not gone from the game, but been changed drastically.
Lolno. I play because I enjoy the game. You can't find a single thread made by me on this forum, complaining about the stuff I'm unhappy with in FFXI. The OP has made enough loud threads/posts complaining about whatever he is unhappy with, up to the point where I'm seriously wondering why the hell he's still playing and paying. If I was THAT displeased with the game, I certainly wouldn't still be playing.
Of course people bitched and moaned before abyssea too. However, there was no official forum then, filled to the brink with whiny threads about everything they found hard/unfair/boring/terrible about the game. And I thought the same thing then, about people that kept complaining about the game - "why the hell do you still play???".
To people that doesnt' want the leech-ability in Abyssea:
- you can stay out of Abyssea and do the old school grind if you like, SE has heard you and have given you many ways to obtain faster XP (and eliminate/limited the amount of XP lost). You know what, those Colibri camps are probably pretty wide open now, there's no more 5 groups trying to compete for 2 camp spots.
- don't invite those that leech their levels to event(s). The greatest aspect of an MMO is that there are many people who you can choose to do things with. Of course unless you don't have anyone to do anything with. In that case, you might want to save yourself the monthly charges and just buy a regular offlince RPG.
- don't invite people under your preferred lowest job level when you do decided to do Abyssea party (either for XP/Cruor/Items/KI/etc farming). If you're not sure who did or didn't leech their job, just do a simpler thing: kick those that isn't holding up their end of things (you can know this if they dont' have all their spells, or if their spell doesn't land when the mobs shouldn't resists, melees who can't land any hits, support jobs that doesnt' know how to cycle and keep up simple buff, etc). [Note: don't be surprised though if you ended up booting some people who in fact didn't leech their job to 90 - I dont know about anyone else but I've seen plenty of people who grind their way up and still perform the most basics job function of their job(s)].
Seriously though, is there any difference between someone who leech their way from 30-90 and didn't properly gear/get-spells/skillup and someone who grinded their way up to 90 and didn't properly gear/get-spells/skillup. Likewise, is there any difference between someone who does properly gear/get-spells/skillup their job regardless of how they got to 90???
I dont think anyone would agrue that for the most part, Abyssea is SE's easy mode answer to other MMOs out there. Just learned to deal with it, there are still challenges here and there if you know what and where to look for them if that's what you want to do.
And I applaud you on posting how proud you are of leeching 60 Levels.
I defend nothing. I did say, that if you pay your $13 dollars, you should be able to make the choice to leech or level whatever way you wish. You're the one wanting to force a cap on a zone so people can play more like you wish for them to play.
Kind of hypocritical to assert that we're crying babies, when your entire post is practically the same thing, defending leeching as well as you can. And unless you've been living under a rock the past year, they have changed Leveling from 1~75 dramatically so it resembles nothing of the "old grind days".
I whined because your post is about the 50th in the forum saying the same thing. "I want people to play the way I want them to play."
They added level sync. They added FOV. They added chests. They provided more exp per kill. You level a little faster but you're still grinding. Grinding is considered to be a company using exp as a means to extend a players subscription. It is called grinding because it is a drawn out unnecessesary experience that serves no special purpose, yet, you suck it up, "grind your teeth," and get it over with. Grinding is still here.
And we're not crying because players like you want to sit around AFK and be spoon-fed EXP. We're saying that it destroys game content that was made for a reason. Content that will then eventually require MORE work for it to be recycled. You even say this in another thread, and I'll gladly quote you:
There's CoP, RotZ, WoTG, and ToAU. They're all here. I haven't seen any destroyed content. They were not destroyed by faster leveling. People don't do them due to uninterest. People used to do them because of interest. It's not abyssea's fault people don't have the interest they used to. Again, these expansions were milked for all they were worth. It was time to move on.
It matters because people aren't playing in Vana'diel anymore, they're playing in Abyssea. Creating expansion area's that make over 70% of the rest of the games content completely obsolete, is called poor game design and is very amateurish when it comes to creating MMORPG's. Poor game design, is what this post and my other thread boil down to.
Why are you so obsessed with how everyone plays? Poor game design is not what most of the posts were about. I can go back and find 6 posts easily that blame Abyssea.
Abyssea did not cause the rest of the content to become obsolete. Endgame did. Endgame means limit or peak. This is the highest you can go. PreAbyssea endgame lasted quite awhile. Just like anything, it has it's limits for how long it will hold one's attention. Now, we could've stayed 75 and SE could kept adding more GEAR that trumped the previous set of gear, but it just makes more sense to level and become stronger and add those sets of gear. Rather than just let gear alone do it. That is the true reason everything else died. It was time to move on.
And you describe the old world FFXI as if it was a horrific hell-hole, that appealed to nobody.
...whatever? If that's how you wish to look at it, feel free. I liked the game, but I was ready for something other than what was considered endgame at the time.
Im sure FFXI was such a terrible game in the past, as many people such as yourself have made it out to be. It was SO terrible in fact, people continued to pay their subscription fee, buy new expansions and enjoy meeting new friends. So why don't you just stop with the argument about how crappy things were in the past and how much better they are now, because we all know the first two sentences of this paragraph are blatant BS.
The truth of the matter, is that FFXI is tumbling downhill steadily. And at the bottom of that hill, is a steaming pile of rotting garbage ready and waiting with open arms, to cushion us softly from an otherwise devastating crash.
Hmm. I'd say it's probablymore steady now than it's been in awhile. If anything, the downhill started when they let the previous endgame run so long. If you wish to lie in garbage, feel free to do it by yourself. I don't know why you feel everyone else will join you?
Yes, the game will come to an end eventually. Like all games will.
@Square-Enix: Raising the LvCap to 70 or 75 for Abyssea would prove in the end to be more beneficial, even if you think it would infuriate a portion of the player base. They'll get over it and realize it was for the better.
How will it be beneficial? How does it help the MAJORITY since the MAJORITY wishes to be in Abyssea?
People will eventually quit because things are too easy, its already starting to happen. It's just way too easy to cap your relevant jobs granted you have competent players surrounding you and if you dont, just do Scars mobs for Heroes loot and Vision mobs for Scars loot.
Now I know that certain blocs of people are happy things have gotten easier because of their various circumstances but the reality is that making something too easy is just as bad as making something too hard like FFXI was in the past.
That's the part where I feel Akujima is 100% correct - the leeching will eventually be the downfall of the game as a whole. Make things too easy and the good players cap out and quit leaving you to deal with plenty of the lowest common denominator type players. A brain drain so to speak and harm to the game as a whole.
Your point about previous content being accessible is dishonest at worst, misleading at best. Things like Assault and old-fashioned EXP may be possible but good luck getting people to do them with you cause at the end of the day it comes down to loot/rewards and those events are sorely lacking in both so it's the Abyssea-way or the highway.
I certainly don't want the old-school FFXI back but you're deluding yourself if you think the current path of XI won't lead to what happened with "hardmode XI" - mass quits.
Like Sparthos said in the post above, FFXI went from Hardmode+1 to Easymode+2.
I'm still playing because I have hopes that SE will finally figure out how to balance things and give us a game that is "Even Match" or "Seems Tough".
EDIT: I also had no problems with the so called "FFXI Hardmode".