fix it please
fix it please
I always found this to be kind of strange. Most other buffs survive a disconnect.
This is correct.
There is a difference between Atma buffs and Cruor buffs.
Atma buffs are the same level when you put it on. 100% of the time its +XX stats. All the system has to do is read which atmas were on when you were disconnected.
Cruor buffs, however, are affected by certain abyssites. Depending on the number of furtherance and merit abyssites you have, cruor buffs can be affected in many different values. When the system logs on, it doesn't automatically have the number (or type) of key items straight from the server, so cruor buffs would be at the absolute minimum level if they were able to keep it from an accidental DC. So the player, if they want to get the maximum buffs possible, would still have to run off and "refresh" their buffs. Except one problem though. You can't "delete" your cruor buffs. You have to zone out to get them to wear. So it came down to two choices for SE, let cruor buffs "wear" from a DC but keep lights, or make cruor buffs at minimum level for players who DC'd and reconnected. Either way, a DC greatly affects a player.
So this is a technical issue more than a logical issue.
Otherwise posting on a troll thread.
Or they could, you know, store a variable on the server with your current level of buffs when you get them. Like they, I don't know, store the rest of your character data (including atmas). You're not getting atma of the razed ruins, you're getting HP/MP level 4, Stats Level 3, etc. Just a thought.
If they seriously programmed the stat boosts as you described, it's pretty bad coding... but I wouldn't put it past 'em.
I agree with this thread
Sounds good in theory but sometimes it's nice to be able to cancel certain buffs (like HP).
I'm not convinced that's entirely the case. For one, you actually can cancel cruor buffs, only they're instantly reapplied. You do notice the effect though, cancel your HP, and suddenly you'll go yellow. So, somehow the game needs to know how to reapply it. And I doubt that information is stored clientside, otherwise people could abuse that to infinity (almost literally). So that information must be present somewhere on the server.
Why isn't it reapplied? I don't know, my best guess is that that information is wiped when you d/c. I think it has to do with zoning. Some buffs are simply erased when zoning (like Songs) others stay up (like Food). Cruor buffs simply may fall in the first category, Atma in the second. When you zone out of Abyssea you also see all your Cruor buffs disappear (it shows even in the chatlog), Atma don't though. I'm pretty sure that's what happens when you d/c as well. Why? No idea.
One could argue it has to do with static/variable information, like you said, but that doesn't explain why Shellra/Protectra V last when zoning, since the effectiveness of those does depend on the caster. I really can't explain it, other than "some buffs go, others don't".
If you are getting bummed from connection issues that leave you high and dry without those mind and muscle boosting cruor enhancements when you return, have no fear! The development team is planning to make adjustments so that these are not lost even if you get disconnected. However, since this type of system change requires a good deal of time to test out and verify, it will be taking place in a future version update.
Hordecore ftw.