Agreed, The whole proc yellow triggers with spirits was more of an idea off the top of my head.
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Agreed, The whole proc yellow triggers with spirits was more of an idea off the top of my head.
So am I wrong in thinking that the spirits have post 75 spells? I swear I saw a light elemental cast Cure VI. Also summoner is one of the few jobs that can proc both pearl and azure are they not? Summons proc pearl with things like predator claws, and elemental nukes would get you azure?
In any case, supposedly you can get elemental cast time down to 12s with enough +summoner skill gear. And with astral flow that is 6s.
The light spirit I know will target part members and heal them but only if in yellow iirc. This is all based off the wiki, so take with a grain of salt. It seems odd to me they don't have access to post 75 spell however. I have also heard their intelligence increases with summoner skill but I could be entirely off base.
I need the pacts for JD Vodka and Southern comfort.
Honestly rather have SE focus on the parts of SMN that work rather than spirits.
Unfortunately Avatars Nukes and Mele BPs will only get you Pearl light because inside of Abyssea SE categorizes Avatar Elemental Spells as Pearl kills for whatever reason. I was using my Light pact last night in Abyssea for the giggles and I saw it Cast Banish IV, not sure if it had that spell already...
Yeah, if ever it feels like it lol. I've only seen mine use Curaga IV once in my SMN life lolz
Spirits don't need adjusting. Avatars are supposed to be the mainstay of a summoner. Spirits are able to do two things and do these things well:
-Give you MP with elemental siphon
-Cast very quickly to enable you to get a monster off your arse
I don't understand why people want "good" spirits so badly. They shouldn't be better than the avatars, they're just generic elementals. Outside of the uses described above, the only reason the exist is that so people who didn't get the zilart expansion would have more than one spell (carbuncle) in their spell list, as Summoner does not require zilart but all of the avatars require zilart or a later expansion.
Oh, small note about banish: Light spirit actually had Banish III before WHM was able to learn it, as well. But outside of this oddity, the spirits are not learning new spells, and almost seem as if they're level capped at 75, as they take more damage too. It might be a sign of tier II elementals.
Could also be SE Ignored/forgot to uncap Spirits and decided "Eh, They suck, Siphon only who cares"
Which would make me sad :(