Originally Posted by
Velner
Hello.
Thank you for taking the time to read the feedback from the forums. I would like to open by saying the development team is doing a great job with keeping XI updated with new, relevant content that is challenging but fun.
I am not fond of the adjustment to TROVE. Adding TROVE specific gear and High Tier Battlefield gear, especially Crepuscular gear, seems like too much of a benefit to give away to players with no effort.
First, the TROVE specific gear is an absolutely terrible mechanic. On the surface, it appears that everybody has a chance at getting this gear for nothing from the TROVE. However, this gear is sellable. The reality for most players who will actually want to make use of this gear, we will have to purchase it from the auction house. This means that players who have spent countless hours farming gil will simply have to transfer all of that effort to somebody who just got lucky. Given that there are five pieces of gear, this will translate to literally hundreds of hours of my effort being transferred to somebody who did nothing to earn it.
Second, adding the Crepuscular gear, and to a lesser extent the Malignance and Odin gear, grants another unusually large benefit to characters for no effort. Personally, I have slain Shinryu 610 times on Very Difficult and have spent literally hundreds of hours trying to get a Cloak and a Dagger. I have yet to see either. The grind for that gear is very real and somebody getting a piece of Crepuscular Gear is essentially a get-out-of-grind free card worth potentially 50 to 100 hours of grind. It seems like an unusually large benefit for no effort.
Basically, my complaint is some of the new drops seems like it is giving away far too much for free. And in the case of the new sellable drops, it's giving away the effort and the gil of the players who are going to be forced to buy the gear. I know it won't be changed. And I know I am very much in the minority with this viewpoint. But I don't like it.
Thank you for your time.