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Beastmasters have frequently expressed problems with activating job abilities for pets. Could we get clarification as to why Beastmaster requires extreme penalties to follow vision and why it was not required for other jobs? Examples being Ninja tanking or White Mage changes to increase Afflatus Misery usage. Thank you.
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Oh I had to come back for this.............
Greetings
Question 1: Why does BST get so many repeat pets instead of new ones?
Question 2: Will magical creatures like Xion, Bahamut, or Shinryu ever get released as summons, even if it is part of Astral Flow?
Question 3: It is possible for BST to have an astral flow type skill that allows them to summon powerful beast such as Naakuals for a brief moment?
Question 4: Do you hate BST? (Just kidding....kind of.....lol)
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When do you plan to update Monstrosity!? :(
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Why is the summoner weapon Draumstafir not normal double attack? what do the other augments on it do?
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Can you increase the single attack/ability damage cap from 99,999 to 999,999?
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Will we ever get different colored chocobo costumes?
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How feasiable it would be to increase delivery box/ action house itens placement sizes?
Is it still possible to add more mogle wardrobes into the game?, what about increasing macro books/equip sets slot?
Is it still possible to add new jobs into the game even without new expasion packs? (like just adding quests line ups for then).
Would it be possible to change monster HP HUDS to make it more manageable to gauge HP%s something like ruler lines at each 10%s?
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How feasible would an ability like cover to be implemented into ninja in order to make it an position oriented "off-tank" job?
About enmity generation is there a possibility for an overhaul on the sistem? mainly on the enmity that damage dealer generate, they reach the cap alot faster then the tanks making the recast from tanks ja not enough to keep up unless the tank is extremely well geared and playing at max attention. could this be alliviated a bit either by reducing the enmiity generated by damage or with alot more extra enmity spells/abilities implemented on tank jobs?
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Could it be considered to allow for automation oil to stack up to 99?
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Is there anything that could be done to improve getting into Einherjar tier 3? Specifically on Asura seems to be often congested.