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no, there's still a reason, I'm fighting it on my 80 pup right now. If you let your skill gap get too high you can hardly connect, at all.
So fighting IT++ in a full Abyssea alliance is the exact same thing as fighting EPs, got it.
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.5 skill-ups or not, closing that gap can take forever seemingly.
It's a good thing you saved all that time on the way up by leveling on EP trash!
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I'm actually avoiding aby invites right now because even with food and atma at level 80 I'm only able to hit normal Aby mobs 1/3 and that usually for 1-20 damage.
If you are the kind of person who wants to throw countless unnecessary hours into a video game to quell your insecurity about the numbers that pop up when your avatar punches things despite these numbers having literally no impact on your ability to accomplish immediate goals, in the context you're describing (you are the only person who cares about or can even see this, because not putting filters up in an Abyssea alliance means not seeing anything anyway) you aren't leaving me much room to appeal to practicality here.
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Couple that with getting better drops off higher level prey (generally) and it can be worth it.
give me an example of an EM mob you would solo grind for cash drops at any given level and i will give you an example of an EP you could kill three times as fast with cash drops worth at least half as much
naturally, this is before even considering the fact that crystals are still worth more than they had been at any point before Abyssea's release, so I'm beating you 3 to 1 right there
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Not to mention it's just a bit more fun if there's a bit of challenge to the game.
In what way is structuring your preparations and strategy to maximize your XP/hour not a challenge?
Moreover, if maximizing the efficiency of time investment is not the kind of challenge you're looking for, there are many, many games out there with significantly faster paces that reward you for quick reflexes and on-the-spot decision-making more than an MMORPG.
Actually, pretty much all of them do.
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If you're afraid of the skill gap, spend an hour or two getting worse xp every 4-5 levels and go solo EMs instead. I'd do it just to keep attack up.
Well, maybe. It's questionable whether the slowdown you're looking at in the time it takes you to level those skills will actually be offset by the marginal increase in killrate the rest of the time, but skillups are so random anyway that I wouldn't speculate.