I agree with the intent here. It's not that confirmations aren't helpful, it's that at best NPC interaction can be described as grossly inconsistent. For example, I HATE that I can't use the cancel button to get out of Joachim's and Horst's dialog - I have to choose the cancel option on the menu. With many NPCs, I can just hit the cancel button on the controller.
The problem with changing this now is that all the dialog behavior I've gotten used to based on what NPC I'm standing in front of would have to be relearned. And as much as I'm annoyed at knowing there will be new behavior with each NPC I think I'd be even more annoyed having to unlearn UI options I've been used to for years.
So I'd actually vote for the already simple options to remain the same as they currently are, even if inconsistent. I will scream "YES", however, for simplifying trophy trading, Dominion op confirmation, and Atma application. Also, is there an option to buy all temp items from the cruor prospector? That would be nice to add, except for brew.
Suggestions like this are actually my biggest request for the game at this time, more so than any job balancing or content requests. Simplifying annoying NPC choices, and saving gear sets for easy equip and transfer are at the top. Kudos to the dev team for taking some steps in this direction with the next patch, including stackable items and delivering EX items (though the exception list is rather disheartening).
