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Basically what Motenten said, it's probably a way to address the complaints about Ark Angel & MPNMs in general. People right now build up 30 MPs so they can do fights, they do one, maybe do it again, but then they run out and have to go merit some more. With the ability to hold up to 45 Merits we'd be looking at 4 runs at a 15 Merit Point cost fight or 3 runs at a 20 Merit Point cost fight, both increase by 1 and as such it helps address the issue a bit as you won't have to farm Merits as often between runs.
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@zacas: that's sort of my problem with this. First of all, I love math, so I'd really like to know if it's going to follow the same "1 merit > 2 merits > 3 merits a whole bunch of times > 5 merits ad nauseum" progression that HP/MP already uses. Secondly, why do I have to spend merits to raise my merit cap when we've had that before? I understand that merits are their go-to for congestion on Ark Angels and stuff, but, that isn't an excuse to add a whole new category just so I can have another 15 merit points specifically for that. Also, in fairness, the merit cap once upon a time was 10 merits.
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When I first saw it I thought we can get 45/45 HP merits.
But of course, hope is the mother of disappointment.