I actually prefer this solution over nerfing 4 lamps floors. XD
Why you ask? Because I'm only on floor 25 after all these years. :p
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While im glad they are looking into lowering points for the WS it still doesn't fix the issue of the lamps. why lower requirements so 1 person can enter but not fix the lamps were most people get stuck at? I get not making it so one person can easily get through the floors quick but they should have changed the time it takes to activate the lamps in order. If giving 30 seconds to a minute between each activation it would make it a bit more tolerable.
So you're going to remove the runic key game mechanic completely? Seems a bit much; why not just scale it down a little? Treat Floor 1 like floor 80 or something. Completely removing it seems ... wrong somehow.
Would be a wise advise to consider what's people said,. As the topic name perfectly mentioned "Those annoying lamps" maybe most of players don't want them anymore. Those were created for a party of 6 players and never been adjusted for low man party or solo, it has nothing to do about player's level but about how you can cooperate to activate the lamps in order since now you can enter alone that's a bit obsolete.Quote:
1 person: 1 Lamp
2 people: 1~2 Lamps
3 people: 2~3 Lamps
4 people: 3~4 Lamps
5 people: 3~5 Lamps
6 people: 4~5 Lamps
My opinion, that's how lamps should scale. The number of lamps changing with how many people are in party when entering, this would only affect same time. Order would be the same but with 2 minimum for any number of people.