Second.
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I can see Artifact weapons being upgraded via +1> +2> +3> I-109 (I-Level) to make them on par with Run and Geo. considering nobody has used Af weapons in ages. It shouldn't be insaine to get it upgraded as a work around to folks who are late to adoulin. Af bodies already go to +1 so I'm not sure if they will just add continuing paths for them to I-106 like Geo and Run. They could make a bypass like with relec to get them from base to +2 then continue the path of upgrades.
With Relec I'm almost cirtain they would need augments to go to +3 (lv 99) then to I-112 ish (between Delve and skirmish).
Otherwise they might do the same split path as with upgrading relec directly to +2. So taking Relec +2 to a base of lv 99 will take more farming than Relec +2A. I'd would make the augment permanent at lv 99 with emp stats. Then the final step would upgrade the stats to make them around the Delve or Skirmish I level range but more job centered.
I would love if SE allowed us to pick 1 attribute from AF or Relic and put on AF3. Like Rdm hat with fast cast, enfeebing magic, magic accuracy and refresh+2.
And put each piece with a new set of job related quests, continuing where AF quests stopped. Better yet, let us do them in old areas like before.
Just for the LOVE OF GOD, don't make them random augments like skirmish. Its cost prohibitive for non millionaire players (the majority).