My time in game over the last few days has been sporadic, but today I noticed that my old method of selecting the door works again, so I figure they must have fixed it in Monday's patch.
Just want to say, "Thank you."
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Facing something with your character while having the camera looking in a different direction gets the "target is out of range message" or "cannot see target" but if you swing the camera around without moving your character you can now suddenly see it, never used to be this way.
Back in the day you could target things and take action on them (like doors etc) no matter which way you were facing, as long as you were at the appropriate range.