Enhancing SP and allow AOE temper would have secured RDM a slot in end-game.
Printable View
Enhancing SP and allow AOE temper would have secured RDM a slot in end-game.
Well yeah. It really would have. They keep deciding what RDMs niche is by going back and forth on ways to make it not step on other job's toes. It doesn't matter that RDM is one of the six original jobs in the game and every job that comes out basically steps on RDM.
BLU, COR, DNC, SCH, and most likely GMN and RNF, will continue to diminish the niches that RDM can have and will monopolize all of the JAs or spells that could have gone to RDM. Not saying those jobs shouldn't be good too, but you're blatantly not sharing those jobs with RDM where /RDM shares almost everything it has.
Even in this predicament, Devs have no interest in either giving us something we want or something that might make us viable. 'Oh no don't give the RDMs anything good or else....there might be one in an alliance!!!'
We finally have a post pointing it out the enfeebling doesn't work against several different kind of JA mobs and that only took 3+ years? It should be obvious why RDMs have no faith in a SP that works on Enfeebling magic and doesn't particularly do anything for us that we shouldn't be able to do with Saboteur. We have an A+ in enfeebling. We land spells....It should be obvious that we don't want an SP that does nothing for us or our place in alliances.
Also, can someone translate this post to the JP forum for RDMs so we can get a larger sample to display our opinions on the issue?
>.> i liked both because i dont see why it couldn't enhance both for a set time it is a 2 hour <,<