Idk what a signature is, it's nothing. The number in game are generated from the same way you generate crits or random procrates like shield, procrate which vary with a parameter like crit% varies with dex,crit gear,merit etc.
Here we go
U=rand(0..1):V=rand(a..b):W=rand(0..1)
If U<0.30 then d=DMG*w
else d=V*w
end if;
4 lines for the generation of this.
SE doesn't generate the frequency of the spike but does generate the parameter of bernouilli.
