I haven't gone into Abyssea as RDM in a very long time. Last time I did gales wasn't enhancing enaero. Then this was over a year ago so IDK about now, should be easy to test.
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Which ones are you talking about? If you are asking if Atma of the Lion increases Enthunder damage, it does. Combine it with Atma of the Blinding Horn for 100+ damage Enthunder 2 with a Chimeric Fleuret and a Fencer's Ring.
Shock Spikes that hit for 20+.......
Am I the only one that still plays this job?
I roll RR/SS/Apoc if i'm dicking around inside for some reason, and MM/Ult/Beyond otherwise for trials.
Exactly the atma i was asking about, i rock Lion, Apoc, and VV usually for death blossom and get fairly good results, with gain str im at around 700 ATT outside abyssea before food on rdm/nin, but since im rocking lion already, i figured id see if enthunder got a nice push. Good to know, thanks!
I realize some where after scar's came out that being on a mage job in abyssea made me sleepy. So I stop in less my LS ask me to come out on one. Kind of interesting about the enspell thing. Might go farm Dark ring's at some point and play with it.
I gave up on enhancing enspells any more than usual inside once I realized they were only 5-7% total damage. Better off enhancing the other 93%.
Yeah, the boosts themselves aren't terribly significant since it's just starting off with small numbers, but if you're set up with something like MM/Beyond/Ultimate and just kind of want to plink away with some buddies, then Enblizzard would be your go to spell.
Prior to Resolution, I'd occasionally use Cosmos on DRK with a multi-hit scythe to take advantage of 90+ Endark whacks, better Drain/Aspir, and ~2k Infernal Scythes on a 5-hit build. An obscure tactic, sure, but could also be more consistent than Guillotine even though it could obviously spike higher with TA procs and such.
More on topic with gear, I'd like to avoid 8 elemental shields, 8 elemental ammos, or whatever "balanced" idea leads to either more inventory clutter or a Best In Slot situation where if you don't have it, you shouldn't bother. I've touched on affinity through active enspell use (not just casting it) elsewhere and consider it an option all RDMs can benefit from. In general, I'm receptive to the idea, but not if it enforces pigeon-holing.
How about an ammo piece that's "Enhances Enspell", adds +20~50% (general idea) to enspell damage.
If they do Elemental Affinity Pieces it would be nice if they at least pair them up with a Dark and a Light MB element. Or if you put multiple Light or Dark Elements on the same piece.