Originally Posted by
Greever
funny thing is, pre lvl cap update, I could easily pull hate from any pld just melee'in with most of my DD's lol, not just mnk. A DD restraining itself has nothing to do with how a pld holds hate. Everyone caps out the same sooner or later.
TBH, pld isent a viable tank for anything that can be blink tanked. Other jobs just do it better. Blood tanking, other jobs just do it better lol. Holding hate, other jobs just do it better lol.
Raising enmity cap just for pld means u cap out and just stand there, u wont have much to do. Takes out a whole aspect of the game imo. pld caps hate, cure bomb pld, no risk of deathga/wipeage since no one can get hate off the pld. Would be nice to be able to go balls to the wall with certian jobs and not risk death. But it wont be the fix cause SE wont do it. Only way to make pld the #1 tank, is to make it a top teir DD in the game lol
Dont say...but outside of abyssea. Outside of abyssea, any DD is a better tank with /nin. If mob is squishy, pld cant cap hate. If mob is strong, DD's will cap hate just as fast as pld and be able to keep up because their DoT is not nearly as good as any DD. If ur not getting hit ur not curing, if ur curing the DD that pulled hate ur helping him survive as he continues to tank lol.