Hooray indeed. This will be better than Abyssea. Now fix TP loss on "too far away" and I'll be endlessly happy.
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Could they make it not consume Job Ability Timers? When spells are paralyzed there's a 2 second delay before the spell can be recast, but the maximum delay of the spell is not reset. Job abilities when paralyzed are reset to maximum delay which kind of stinks for non mages. Make it like how 2hr abilities arent reset when Paralyzed, there's just a 2 second delay before being able to reattempt their use.
My goddess, first the pupdate and now this? I think I'm gonna explode with anticipation before the update gets here. :D
Wow awesome change! Much credit to the devs for this fix! ^^
why.... here is a way of not having it consumed.... don't suck and learn to use items when your not under such a debuff...
I 100% agree people should learn not to do that, but that doesn't mean that it SHOULD be a "skill" required of people. It was a rather silly design decision in the first place. What, do I drop my curry bun on the ground because of the paralysis and now there's dirt on it so I can't eat it?
Three second rule? :p