That or allow them in areas where you were unable to call them in, like abyssea.
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If they can be called in Abyssea, let us set some atma on them too. :D
Agreed; literally waiting around until someone else comes along, or begging someone else, is presumably not anyone's definition of fun. More like a way to lose customers ...
Reminds me of "Eve". The mechanic there to "level" is simply wait, and you gain points in a particular skill. Sure you can do other stuff, but if you want your new ship, and you need weapons skill level 3, you literally have to wait.
FFXI, solo-unfriendly, grouping required ...
Indeed, a lot of what I use my NPC for is Weapon related activities, but i have to create an entire macro set to match up with whatever completely random WS they're gonna do.
There should be a dialogue option at the Rendezvous Point where you can specify you want it to do the highest level weapon skill it knows, so it can start Light or Darkness for you.
Seriously, it's smart enough to do an appropriate level of Cure. If you're blinded, it casts Blindna and not something else. If you're really dying, it's smart enough to at least try and voke off you. So why is it so dumb about using Weapon Skills?
Oh yeah, it should be able to Refresh itself... and me, too!
So has anybody noticed their level 70+ NPC doing anything new? New spells for soothing healer or the like? Can confirm there are at the very least, no new armor upgrade choices. Can't go past the blessed set with glamorization in the mage path.
I only took my NPC to lvl 72 so far, almost 73. I also finished both new caps up to lvl 80 cap. The only new thing I noticed so far was that your NPC cna stay out for a much, much longer time than before.
I also noticed with lv71 NPC now gains access to our lv71 quested weaponskills:
Impulse Drive, Evisceration, Savage Blade, Blade: Ku, Steel Cyclone, Asuran Fists, Tachi: Kasha, Decimation, Ground Strike, Spiral Hell, Black Halo, Retribution.
Of course except Marskmanship and Archery since our NPCs can't equip that weapon class (sadly).