I love this idea!!!!! :)
Saw this in another thread and thought it might be worth mentioning:
Perhaps the above idea modified by adding the following:
(1) Percentage chance of automaton executing a respective 2hr depending on the type it is would increase over the course of the duration of Overdrive depending on it's remaining hit-points or a combination of the hit-points of the master and the puppet calculated and averaged to determine the percentage.
Overdrive itself would remain unchanged as far how it currently performs; it would still augment the abilities of the automaton, however the above modification would definitely make it a worthy 2hr.
Considering the above 2hrs are already in the game; it doesn't seem like it would require such a significant time sink to implement.
