Go abyssea. Kill the same mobs as before. Get the same EXP cap as before. Kill FASTER than before. Get MORE exp than before. Questions?
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Go abyssea. Kill the same mobs as before. Get the same EXP cap as before. Kill FASTER than before. Get MORE exp than before. Questions?
Please, please tell me we don't have to Book Burn 91-95. Here's why:...
Someone 91 is going to want to be leveled synced to, so the 95s don't hurt their direct exp from mobs. That sync will then die, and no one gets exp. And it'd not the 5 people standing around waiting for this guy to get up, it's the 17 people total in the alliance at a stand still waiting for someone to raise this joker.
I know what you're thinking,"Then don't use level syncs?" The will be people who want to do this, they will have leader, and they will not be convinced otherwise.
What makes you think that Abyssea, an area that will cap exp up to 660exp per kill no matter the con of the monster or what kind of monster, will suddenly not be good enough for 91-95? And eventually 96-99?
Of course you're going to keep leveling in Abyssea. OP asks silly questions.
Even if Sandsweepers go down to EP to a 99 (Which I'm positive they won't) they will still give far better EXP than anything else you'll find.
Speaking as someone who got Maat's cap pre-abyssea, stop QQ and suck it up you crybabies.
People can and will use old, reliable exp means they're already familiar with. The point I was making is that with each new cap there's been higher level monsters to fight, or areas that are designed for higher level persons. If there isn't some kind of new area, the established pattern has been broken. Is there some point to getting new levels when there's no content for it?
However, IIRC it takes longer at 90 to get exp up at La Theine back then it did when we were 75 (or 30 in some cases...), hence the need for higher level monsters. And when I say longer, I mean a lot longer. The difference between the exp floor and cap are quite substantial, and take a huge time investment to work up to. I'd rather start with a higher floor on stronger mobs, wouldn't you?--and fight something more challenging than that. Then again, challenge has not been the focal point of FFXI for some time now...
Imagine if they stopped people gaining XP above 90 in Abyssea, in a way I hope they do that cause otherwise everyone will be 95 in a few hours.