:O!!!!
Me gusta.
Now if only Voidwatch didn't have a horrible drop system...
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:O!!!!
Me gusta.
Now if only Voidwatch didn't have a horrible drop system...
I'd say the drop system is fine just need a way to "pool" a drop you don't want/need.
As it is it is a very earnest attempt to reward every player individually, but falls on its ass when you realize Career-WHM A has gotten 4 Radiant F mails while the WAR/DD hasn't gotten 1. The Ability to pool a drop you don't want/need won't break the damn event :(
So with the update notes, will there be info on the test servers and when they go live? :x
Why, if it isn't exactly who I've been waiting to blast with one of my many rays. Watch it, Zorak!
My first thought was "I wonder how that thing would taste if pan-fried in olive onion with some yellow onions."
My second thought was "I'm really fat, huh?"
The pendulous nature of my man-breasts aside, it's cool that the unique and threatening monsters in Voidwatch actually look unique and threatening.
Yay, they're bringing back the mantis mob! I forgot which other games had that, I think FFVIII and FFIX did? I'm not sure anymore, it's been a while XD
And it doesn't look like a scyther, it looks like a preying/praying mantis that got hit with godzilla juice. <_<
Personally I don't mind it.
It means I have a chance at getting some gear for myself, without having to share it and wait my turn for my own.
If they let us pool drops, I doubt they'll keep the same drop rates for anything good. An LS could take 18 people for 18 chances to get 1 person the item, etc.
WHAT?! FFXI Starship Troopers GO!!!!!!!!!
I'm not asking to remove the current system, You can still enjoy hoarding your own drops.
I meant that, as it stands, I feel that pooling should be an option regardless... No fun doing an event 20 times for 1 item you never get, when the other guy has tossed 4 of them. It should not be mandatory but how is using a Linkshell to help a linkshell member something that should be considered against?