Yeah, but DRG need their pet out to do it. Kill that and you have a 20 minute recast on your hands. MNKs are already pretty well off.
I think PUP could do with smarter puppets.
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It is dangerous getting on the slope of "Job X is already pretty well off" since then you end up with like 3-4 jobs only to talk about.
main for rng(hate that job) auto range atk..i guess it is more of a game function fix then a job but w/e...auto atking gains from haste but ranging loses out if u miss any fraction of a second before hitting the macro for it regardless of snapshop/rapidshot..again hate this job so if this doesn't seem like something useful/should of been in game already sry lol
whm rdm sch - hastega and accenssion haste....anything whatever it takes to not have an excuse to not have haste ...if they cant keep haste after making it AoE i swear ill quit!!!
bst - stronger pets, always felt the jug pets being the only added source of dmg (besides sub) for the job it lacks heavily. Think i remember back at 75 a jug pet gets somewhere around 60% acc on merit mobs or something iirc? i guess even just giving them bonus acc could help
cor - able to select weather the next roll will affect yourself
brd - same as cor, next buff wont affect yourself (always appreciated brd who can help na or cure when needed)
hard to think of anything else that isnt from one of my jobs(tho bst is mines but least played)