I would like it if Enfire II lowered Fire resistance. I mean it would make sense to be me to be fully exploiting an enemies elemental weakness.
No idea why Enspell IIs don't work on multi hit. Every decent RDM that isn't pretending they are a caster has some kind of double attack. It makes no sense to give them an upgrade that is a downgrade. They could make it so that every round of hits does the same amount and they don't get the +1 damage until the next round of hits. That way RDM don't max their enspell damage within 5 seconds of casting it.
+1 to getting a level of fencer on RDM at some point. I usually am /DRK and I don't usually dual wield, so I would love it.
