the engine doesn't have any kind of system or support for volumes of water. Even if you're a tarutaru fully submerged in a pond, it doesn't affect physics or anything in any way.
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the engine doesn't have any kind of system or support for volumes of water. Even if you're a tarutaru fully submerged in a pond, it doesn't affect physics or anything in any way.
No added physics or even float or swim just ground walking based gameplay.
A few years ago in Valkurm Dunes, there used to be a glitch in the game allowing players to walk into the ocean on the far east side of Siren beach (in the trees near the Swirling Vortex) and come out in the surf area just in front of the boat, freaking out low-level parties camping there. Reinstate that to other areas and add mobs you can attack.
Didn't WoW just release an expansion that involves an underwater zone? -_-
Im against this idea for one reason, however irrational it may be, i have an extreme fear of water in video games. Especially enemies underwater. (remember the giant eel in mario64?) Mostly though if they gave us a water zone we would all just have to hear about how FFXI is even more like WoW now, so no thanks.
underwater fighting? sounds interesting and different from what we already have