III was the first impact of the job system, not V.
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He said one through five. =P
And I've mostly played I-VI, IX, X, and XIII. Never got into VII but I do have it available to play on my PSP at some point, but I'm finishing IX and IV first. =o And I have VIII also available to play, but...I really, really don't want to...
VIII is awesome. The junction system is something I'd love to see them bring back, with more refinements of course.
And technically, korpg, the job system was first introduced in FFI. In FFIII, it took on a form that more people are familiar with - the ability to change classes during gameplay. Instead of simply choosing and sticking with them from the start, and getting an upgrade about midway through the game.
Back on topic (and thanks for the compliment on the signature :D)
When you learned Bahamuth wasnt summoneable
When you wanted to go stock with potions and ethers using little gil droped from enemies
Oh, I got another one!
First day! Took like an hour to find my way out of town the first time. When I finally got out to Ronfaure, I was punching stuff (On WHM for this one too. =P), and not knowing about resting. The inevitable happened, and I died. I didn't know what a home point was so I didn't want to go to it. Friend who started a couple days before me said he was going to ask his friend for help and they came over, and then ran off. I sat there for 30 or 45 mins thinking they were off to go buy me a phoenix down. D=
Needless to say, I ended up checking out what this "home point" thing was (The last MMO I had played, Ultima Online, just spawned you on top of your corpse as a ghost.).
I remember when I got the spell Holy for the first time thinking it was gonna do massive amounts of damage XD.
Lol I was afraid to sign out the first time I played because I thought I would lose all my progress without saving. XD