Nice idea, but from talking to people it doesn't seem to matter the cost if we could spam the High damage BPs the other jobs would cry out that we're Over Powered.
Printable View
I thought I had an epiphany about the role of spirit and avatars work division, but it was just a brain-fart. I thought perhaps SquareEnix wanted the 1min Bloodpacts because they were so "powerful" and in-between a spirit could be summoned to be a average nuker. This is were my argument falls apart. To bad SE for another missed opportunity.
Just as an aside, any changes to our spirits most likely would effect random elemental and mob summons behaviors. If we want a better nuking spirit then we will all suffer by better AI elemental mobs.
Or they could allow us to summon avatars and their abilities show up in our spell list and have the normal recast applied. That way you could buff and move on to something else i guess.
If Blood Pacts counted as spells instead of Job Abilities in the first place, a lot of fixes that have been applied to Summoner over the years would never have been necessary . . .
Not really. All those elemental mobs are sleepable and stunnable or silencable. Even if they insisted on spamming tier IV nukes, we'd easily prevent them.Quote:
If we want a better nuking spirit then we will all suffer by better AI elemental mobs.