Originally Posted by
Mahoro
I didn't "ask" for it. I stated the reality of the game we play, and countless other MMO's and web-based games. To be fair, you (and I) have zero information regarding the drop rates of Legion HNM's, so perhaps the system is less Skinnerian than most. I merely stated SE's objective is to have people DO the content, beat the actual bosses, and in so doing give the content a degree of longevity.
Frankly Saevel, your post contains some pretty wild assumptions regarding mental conditioning and superiority complexes that I can say with certainty do not apply to me. I think the loot systems in some of FFXI's events are quite egregious. I am by no means an advocate of the types of drop rates VW enjoys, and I would certainly not want Legion to contain the same. What I AM an advocate of is doing the content, taking on the event's challenges (e.g., Odin at level 75), and walking away with the best rewards on a "reasonable" timetable. For example, I am a huge advocate of Abyssea "drop rates," where even the rarest stuff has about a 25-50% drop rate if you bring blue/yellow procs.
I wouldn't expect something like an E. Body to have a 100% drop rate from Odin. However, I am fine with the fact that Odin drops it and that you cannot get it from Therion Ichor, because it is a suitable reward for beating something like Odin. Are you advocating to have every single Abyssea drop purchased with cruor? When do the Skinnerian assumptions end and simple gameplay begins?
I'd say a better solution to my problem is to have reasonable drop rates from Legion HNM's. See discussion above.