you know, im really not sure "WHY" this isnt implemented in this specific MMO, but in like every single MMO ive ever played, if you were too low from another player, like as an example, usually 10 lvls is the threshold, and if u were partied with someone 10 lvls or higher...higher than u, you got no experience what so ever, and if you were lucky, you "might" still get quest credit even with players who were excess of the lvl gap limit. Why doesnt SE just make it so if your too low from the highest person in the party, you dont recieve exp, this would force you to lvl with people of your lvl.
It really doesnt make sense to me how a lvl 30 player even gets exp from a group of lvl 75+ people, they should be getting nothing anyways. It should work the same way as Too Weak To Be Worthwhile works in my opinion.
